I added support to bind_fbo_image in the process of building meta CopyTexSubImage, and found that it broke generatemipmap because previously we would just throw a GL error there and then end up with an incomplete FBO and fallback. --- src/mesa/drivers/common/meta.c | 4 ++++ src/mesa/drivers/common/meta_generate_mipmap.c | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 862fa48..9e832f2 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -113,6 +113,7 @@ _mesa_meta_bind_fbo_image(struct gl_texture_image *texImage, GLuint layer) break; case GL_TEXTURE_1D_ARRAY: case GL_TEXTURE_2D_ARRAY: + case GL_TEXTURE_CUBE_MAP_ARRAY: case GL_TEXTURE_3D: _mesa_FramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, @@ -2460,6 +2461,9 @@ _mesa_meta_setup_texture_coords(GLenum faceTarget, GLuint i; GLfloat r; + if (faceTarget == GL_TEXTURE_CUBE_MAP_ARRAY) + faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + slice % 6; + /* Currently all texture targets want the W component to be 1.0. */ coords0[3] = 1.0F; diff --git a/src/mesa/drivers/common/meta_generate_mipmap.c b/src/mesa/drivers/common/meta_generate_mipmap.c index deff690..db46974 100644 --- a/src/mesa/drivers/common/meta_generate_mipmap.c +++ b/src/mesa/drivers/common/meta_generate_mipmap.c @@ -189,7 +189,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, */ if (use_glsl_version) { _mesa_meta_setup_vertex_objects(&mipmap->VAO, &mipmap->VBO, true, - 2, 3, 0); + 2, 4, 0); _mesa_meta_setup_blit_shader(ctx, target, &mipmap->shaders); } else { _mesa_meta_setup_ff_tnl_for_blit(&mipmap->VAO, &mipmap->VBO, 3); -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev