On 04/07/2014 11:57 PM, Chris Forbes wrote: > This extension is a huge grab-bag of "stuff that's in DX11". Break it > apart to make it clear what still needs to be done. > > Signed-off-by: Chris Forbes <chr...@ijw.co.nz> > --- > docs/GL3.txt | 11 +++++++++++ > 1 file changed, 11 insertions(+) > > diff --git a/docs/GL3.txt b/docs/GL3.txt > index bf51e3a..0688977 100644 > --- a/docs/GL3.txt > +++ b/docs/GL3.txt > @@ -101,6 +101,17 @@ GL 4.0: > GL_ARB_draw_buffers_blend DONE (i965, nv50, > nvc0, r600, radeonsi, softpipe) > GL_ARB_draw_indirect DONE (i965) > GL_ARB_gpu_shader5 started > + - 'precise' qualifier not started > + - Dynamically uniform sampler array indices not started > + - Unrestricted UBO array indices not started
I believe UBO array indices are also dynamically uniform. > + - Implicit signed -> unsigned conversions not started > + - Fused multiply-add DONE > + - Packing/bitfield/conversion functions DONE > + - Enhanced textureGather DONE > + - Geometry shader instancing DONE > + - Geometry shader multiple streams not started > + - Enhanced per-sample shading DONE > + - Interpolation functions started > GL_ARB_gpu_shader_fp64 not started > GL_ARB_sample_shading DONE (i965) > GL_ARB_shader_subroutine not started > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev