Vinson: Does this build on C++ compilers you use to build GLX bits? On 03/16/2014 06:48 AM, Emil Velikov wrote: > While we're here use the typcast'ed name and constify. > > Signed-off-by: Emil Velikov <emil.l.veli...@gmail.com> > --- > src/glx/tests/query_renderer_implementation_unittest.cpp | 8 ++++---- > 1 file changed, 4 insertions(+), 4 deletions(-) > > diff --git a/src/glx/tests/query_renderer_implementation_unittest.cpp > b/src/glx/tests/query_renderer_implementation_unittest.cpp > index 35b3972..6ec4c4f 100644 > --- a/src/glx/tests/query_renderer_implementation_unittest.cpp > +++ b/src/glx/tests/query_renderer_implementation_unittest.cpp > @@ -140,11 +140,11 @@ fake_queryString(__DRIscreen *screen, int attribute, > const char **val) > return -1; > } > > -struct __DRI2rendererQueryExtensionRec rendererQueryExt = { > - { __DRI2_RENDERER_QUERY, 1 }, > +static const __DRI2rendererQueryExtension rendererQueryExt = { > + .base = { __DRI2_RENDERER_QUERY, 1 }, > > - fake_queryInteger, > - fake_queryString > + .queryInteger = fake_queryInteger, > + .queryString = fake_queryString > }; > > void dri2_query_renderer_string_test::SetUp() >
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