On 04/02/2014 02:04 AM, Chris Forbes wrote:
Signed-off-by: Chris Forbes <chr...@ijw.co.nz>
---
src/mesa/swrast/s_texfetch.c | 6 +++---
src/mesa/swrast/s_texfetch_tmp.h | 16 ++++++++++++++++
2 files changed, 19 insertions(+), 3 deletions(-)
diff --git a/src/mesa/swrast/s_texfetch.c b/src/mesa/swrast/s_texfetch.c
index cd09827..4084bbd 100644
--- a/src/mesa/swrast/s_texfetch.c
+++ b/src/mesa/swrast/s_texfetch.c
@@ -325,9 +325,9 @@ texfetch_funcs[] =
},
{
MESA_FORMAT_R10G10B10A2_UNORM,
- NULL,
- NULL,
- NULL
+ fetch_texel_1d_f_rgba1010102,
+ fetch_texel_2d_f_rgba1010102,
+ fetch_texel_3d_f_rgba1010102
},
{
MESA_FORMAT_S8_UINT_Z24_UNORM,
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index f749b49..39e55c5 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -685,6 +685,22 @@ static void FETCH(f_argb2101010)( const struct
swrast_texture_image *texImage,
+/* MESA_FORMAT_R10G10B10A2_UNORM
***************************************************/
+
+/* Fetch texel from 1D, 2D or 3D argb2101010 texture, return 4 GLchans */
+static void FETCH(f_rgba1010102)( const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ const GLuint s = *src;
+ texel[RCOMP] = ((s >> 00) & 0x3ff) * (1.0F / 1023.0F);
+ texel[GCOMP] = ((s >> 10) & 0x3ff) * (1.0F / 1023.0F);
+ texel[BCOMP] = ((s >> 20) & 0x3ff) * (1.0F / 1023.0F);
+ texel[ACOMP] = ((s >> 30) & 0x03) * (1.0F / 3.0F);
+}
+
+
+
/* MESA_FORMAT_R8G8_UNORM
**********************************************************/
I'd like to eventually rename all the functions in that file to be
consistent with the format names. So, how about renaming that function
to "R10G10B10A2_UNORM" (dropping the "f_" too)?
Other than that,
Reviewed-by: Brian Paul <bri...@vmware.com>
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