On 03/27/2014 01:59 PM, Rafal Mielniczuk wrote: > Just return and do nothing if query result is not yet available > > Signed-off-by: Rafal Mielniczuk <rafal.mielnicz...@gmail.com> > --- > src/mesa/main/queryobj.c | 16 ++++++++++++++++ > 1 file changed, 16 insertions(+) > > diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c > index 86e7c3a..d2d9fa7 100644 > --- a/src/mesa/main/queryobj.c > +++ b/src/mesa/main/queryobj.c > @@ -594,6 +594,10 @@ _mesa_GetQueryObjectiv(GLuint id, GLenum pname, GLint > *params) > } > > switch (pname) { > + case GL_QUERY_RESULT_NO_WAIT: > + if (!q->Ready) > + return; > + //else fall through
We don't usually use C++ style comments in Mesa. I would do: case GL_QUERY_NO_WAIT: if (!q->Ready) return; /* fallthrough */ case GL_QUERY_RESULT_ARB: Other than that, patches 1-6 are: Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> > case GL_QUERY_RESULT_ARB: > if (!q->Ready) > ctx->Driver.WaitQuery(ctx, q); > @@ -645,6 +649,10 @@ _mesa_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint > *params) > } > > switch (pname) { > + case GL_QUERY_RESULT_NO_WAIT: > + if (!q->Ready) > + return; > + //else fall through > case GL_QUERY_RESULT_ARB: > if (!q->Ready) > ctx->Driver.WaitQuery(ctx, q); > @@ -699,6 +707,10 @@ _mesa_GetQueryObjecti64v(GLuint id, GLenum pname, > GLint64EXT *params) > } > > switch (pname) { > + case GL_QUERY_RESULT_NO_WAIT: > + if (!q->Ready) > + return; > + //else fall through > case GL_QUERY_RESULT_ARB: > if (!q->Ready) > ctx->Driver.WaitQuery(ctx, q); > @@ -739,6 +751,10 @@ _mesa_GetQueryObjectui64v(GLuint id, GLenum pname, > GLuint64EXT *params) > } > > switch (pname) { > + case GL_QUERY_RESULT_NO_WAIT: > + if (!q->Ready) > + return; > + //else fall through > case GL_QUERY_RESULT_ARB: > if (!q->Ready) > ctx->Driver.WaitQuery(ctx, q); >
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