We stopped doing variable index lowering for uniforms in
a64c1eb9b110f29b8abf803a8256306702629bdc, 5 months after the comment was
added.
---
src/mesa/drivers/dri/i965/brw_shader.cpp | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp
b/src/mesa/drivers/dri/i965/brw_shader.cpp
index bbc5f3d..919b97a 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -184,7 +184,6 @@ brw_link_shader(struct gl_context *ctx, struct
gl_shader_program *shProg)
"back to very inefficient code generation\n");
}
- /* FINISHME: Do this before the variable index lowering. */
lower_ubo_reference(&shader->base, shader->base.ir);
do {
--
1.9.0
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