We stopped doing variable index lowering for uniforms in a64c1eb9b110f29b8abf803a8256306702629bdc, 5 months after the comment was added. --- src/mesa/drivers/dri/i965/brw_shader.cpp | 1 - 1 file changed, 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index bbc5f3d..919b97a 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -184,7 +184,6 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg) "back to very inefficient code generation\n"); } - /* FINISHME: Do this before the variable index lowering. */ lower_ubo_reference(&shader->base, shader->base.ir); do { -- 1.9.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev