On 03/25/2014 11:28 AM, Christian König wrote:
From: Christian König <christian.koe...@amd.com>

Release the references to the sampler views before
destroying the pipe context.

v2: remove TODO and unrelated change
v3: move to st_texture.[ch], rename callback, add comment
v4: fix rebase mess up and add further cleanups

Signed-off-by: Christian König <christian.koe...@amd.com>
Cc: "10.0 10.1" <mesa-sta...@lists.freedesktop.org>
---
  src/mesa/state_tracker/st_context.c | 17 +++++++++++++++++
  src/mesa/state_tracker/st_texture.c |  7 +++++++
  src/mesa/state_tracker/st_texture.h |  4 ++++
  3 files changed, 28 insertions(+)

diff --git a/src/mesa/state_tracker/st_context.c 
b/src/mesa/state_tracker/st_context.c
index 0ffc762..807a86f 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -33,6 +33,7 @@
  #include "main/shaderobj.h"
  #include "main/version.h"
  #include "main/vtxfmt.h"
+#include "main/hash.h"
  #include "program/prog_cache.h"
  #include "vbo/vbo.h"
  #include "glapi/glapi.h"
@@ -66,6 +67,7 @@
  #include "st_gen_mipmap.h"
  #include "st_program.h"
  #include "st_vdpau.h"
+#include "st_texture.h"
  #include "pipe/p_context.h"
  #include "util/u_inlines.h"
  #include "util/u_upload_mgr.h"
@@ -280,6 +282,19 @@ static void st_destroy_context_priv( struct st_context *st 
)
     free( st );
  }

+
+/**
+ * Callback to release the sampler view attached to a texture object.
+ * Called by _mesa_HashWalk().
+ */
+static void
+destroy_tex_sampler_cb(GLuint id, void *data, void *userData)
+{
+   struct gl_texture_object *texObj = (struct gl_texture_object *) data;
+   struct st_context *st = (struct st_context *) userData;
+
+   st_texture_release_sampler_view(st, st_texture_object(texObj));
+}

  void st_destroy_context( struct st_context *st )
  {
@@ -288,6 +303,8 @@ void st_destroy_context( struct st_context *st )
     struct gl_context *ctx = st->ctx;
     GLuint i;

+   _mesa_HashWalk(ctx->Shared->TexObjects, destroy_tex_sampler_cb, st);
+
     /* need to unbind and destroy CSO objects before anything else */
     cso_release_all(st->cso_context);

diff --git a/src/mesa/state_tracker/st_texture.c 
b/src/mesa/state_tracker/st_texture.c
index b5ccc76..a3b3453 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -412,3 +412,10 @@ st_create_color_map_texture(struct gl_context *ctx)
     return pt;
  }

+void
+st_texture_release_sampler_view(struct st_context *st,
+                                struct st_texture_object *stObj)
+{
+   if (stObj->sampler_view && stObj->sampler_view->context == st->pipe)
+      pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+}
diff --git a/src/mesa/state_tracker/st_texture.h 
b/src/mesa/state_tracker/st_texture.h
index bce2a09..b4a27a0 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -227,4 +227,8 @@ st_texture_image_copy(struct pipe_context *pipe,
  extern struct pipe_resource *
  st_create_color_map_texture(struct gl_context *ctx);

+extern void
+st_texture_release_sampler_view(struct st_context *st,
+                                struct st_texture_object *stObj);
+
  #endif



Reviewed-by: Brian Paul <bri...@vmware.com>


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