And use the z32f_x24s8 helper struct in unpack_Z32_FLOAT_X24S8(). Cc: "10.0" "10.1" <mesa-sta...@lists.freedesktop.org> --- src/mesa/main/format_unpack.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c index f85c875..906001d 100644 --- a/src/mesa/main/format_unpack.c +++ b/src/mesa/main/format_unpack.c @@ -717,20 +717,20 @@ unpack_Z32(const void *src, GLfloat dst[][4], GLuint n) } static void -unpack_Z32_FLOAT(const void *src, GLfloat dst[][4], GLuint n) +unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n) { - const GLfloat *s = ((const GLfloat *) src); + const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src; GLuint i; for (i = 0; i < n; i++) { dst[i][0] = dst[i][1] = - dst[i][2] = s[i * 2]; + dst[i][2] = s[i].z; dst[i][3] = 1.0F; } } static void -unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n) +unpack_Z32_FLOAT(const void *src, GLfloat dst[][4], GLuint n) { const GLfloat *s = ((const GLfloat *) src); GLuint i; -- 1.7.10.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev