On 03/17/2014 10:15 AM, Brian Paul wrote: > On 03/16/2014 02:52 PM, Alexander von Gluck IV wrote: >> On 01/10/2014 07:40 PM, Ian Romanick wrote: >>> From: Ian Romanick <ian.d.roman...@intel.com> >>> >>> No driver uses them. They will just be annoying in future patches. >>> >>> Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> >>> --- >>> src/mesa/drivers/dri/i915/intel_context.c | 15 ++------------- >>> src/mesa/drivers/dri/i965/brw_context.c | 7 +------ >>> src/mesa/drivers/dri/r200/r200_state.c | 8 +------- >>> src/mesa/drivers/dri/radeon/radeon_state.c | 8 +------- >>> src/mesa/drivers/dri/swrast/swrast.c | 6 +----- >>> src/mesa/drivers/windows/gdi/wmesa.c | 4 +--- >>> src/mesa/drivers/x11/xm_dd.c | 6 +----- >>> src/mesa/main/dd.h | 2 +- >>> src/mesa/main/viewport.c | 2 +- >>> src/mesa/state_tracker/st_cb_viewport.c | 3 +-- >>> 10 files changed, 11 insertions(+), 50 deletions(-) >>> >> >>> diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h >>> index 6e73691..f438278 100644 >>> --- a/src/mesa/main/dd.h >>> +++ b/src/mesa/main/dd.h >>> @@ -546,7 +546,7 @@ struct dd_function_table { >>> struct gl_texture_object *texObj, >>> GLenum pname, const GLfloat *params); >>> /** Set the viewport */ >>> - void (*Viewport)(struct gl_context *ctx, GLint x, GLint y, >>> GLsizei w, GLsizei h); >>> + void (*Viewport)(struct gl_context *ctx); >>> /*@}*/ >>> >>> >>> diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c >>> index 91578ba..7ea1d5f 100644 >>> --- a/src/mesa/main/viewport.c >>> +++ b/src/mesa/main/viewport.c >>> @@ -99,7 +99,7 @@ _mesa_set_viewport(struct gl_context *ctx, GLint x, >>> GLint y, >>> /* Many drivers will use this call to check for window size >>> changes >>> * and reallocate the z/stencil/accum/etc buffers if needed. >>> */ >>> - ctx->Driver.Viewport(ctx, x, y, width, height); >>> + ctx->Driver.Viewport(ctx); >>> } >>> } >> >> >> *cough* just realized that Haiku uses these arguments while compiling >> 10.1 :-) >> >> https://urldefense.proofpoint.com/v1/url?u=http://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/targets/haiku-softpipe/GalliumContext.cpp%23n46&k=oIvRg1%2BdGAgOoM1BIlLLqw%3D%3D%0A&r=lGQMzzTgII0I7jefp2FHq7WtZ%2BTLs8wadB%2BiIj9xpBY%3D%0A&m=FUUWgsVWn2uSKA2anEYrFUz1AAFGwBsHlviyFxD4P2Y%3D%0A&s=448fac8302d6466285b0fa7c314b9ac6af1bbf3f416f3c01f253e0cc06058048 >> >> >> https://urldefense.proofpoint.com/v1/url?u=http://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/targets/haiku-softpipe/GalliumContext.cpp%23n346&k=oIvRg1%2BdGAgOoM1BIlLLqw%3D%3D%0A&r=lGQMzzTgII0I7jefp2FHq7WtZ%2BTLs8wadB%2BiIj9xpBY%3D%0A&m=FUUWgsVWn2uSKA2anEYrFUz1AAFGwBsHlviyFxD4P2Y%3D%0A&s=6a77c1ecbe298d1535e63c6205d966d36b6c7dc60e08f7c586e5e9705160fc94 >> >> >> Anyone know any easy alternatives off the top of their head? > > I think you can just grab the new viewport dims from > ctx->ViewportArray[0].X/Y/Width/Height. > > -Brian
Thanks! That solved it. I actually think we could drop the Viewport function as the renderer is notified on window size changes (and we don't have to continuously poll the window size) Every time I tried to make it NULL though resulted in crashes, so this works for now :-) -- Alex _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev