Applications frequently clear to colors other than 0.0 or 1.0, which prevents us from doing fast color clears. In that case, we issue this performance warning on basically every glClear call, resulting in so much spam that it's nearly impossible to see any other messages.
Plus, I don't think it's useful. We aren't suggesting a better way to do what the application developers want---we're just telling them it would be faster to do something they don't want. Driver developers have no control over the clear color, so this message is totally useless to them. Signed-off-by: Kenneth Graunke <[email protected]> --- src/mesa/drivers/dri/i965/brw_blorp_clear.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp index 76f8299..3a96106 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp @@ -155,8 +155,6 @@ is_color_fast_clear_compatible(struct brw_context *brw, for (int i = 0; i < 4; i++) { if (color->f[i] != 0.0 && color->f[i] != 1.0) { - perf_debug("Clear color unsupported by fast color clear. " - "Falling back to slow clear.\n"); return false; } } -- 1.9.0 _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
