On Mon, Mar 10, 2014 at 11:54 PM, Matt Turner <matts...@gmail.com> wrote: > Cuts two instructions out of SynMark's Gl32VSInstancing benchmark. > --- > src/glsl/opt_algebraic.cpp | 8 ++++++++ > 1 file changed, 8 insertions(+) > > diff --git a/src/glsl/opt_algebraic.cpp b/src/glsl/opt_algebraic.cpp > index 5c49a78..8494bd9 100644 > --- a/src/glsl/opt_algebraic.cpp > +++ b/src/glsl/opt_algebraic.cpp > @@ -528,6 +528,14 @@ ir_algebraic_visitor::handle_expression(ir_expression > *ir) > if (is_vec_two(op_const[0])) > return expr(ir_unop_exp2, ir->operands[1]); > > + if (is_vec_two(op_const[1])) { > + ir_variable *x = new(ir) ir_variable(ir->operands[1]->type, "x", > + ir_var_temporary); > + base_ir->insert_before(x); > + base_ir->insert_before(assign(x, ir->operands[0])); > + return mul(x, x); > + } > +
Is this safe? Since many GPUs implement pow(x, y) as exp2(log2(x) * y), this will give different results for if y comes from a uniform vs if it's a constant, no? _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev