2014-03-10 17:35 GMT+01:00 Gwenole Beauchesne <gb.de...@gmail.com>: > I want to be able to map each individual pane of a planar YUV surface (VA-API) > as a separate image. Either for customizing the shader code for YUV-to-RGB > conversion, or for directly exposing a single plane to third-party API like > OpenCL. > > This patch series adds support for mapping a surface plane to red (8-bit) or > red/green (16-bit) components. This is RFC because I don't actually like the > new format names, and some definitions also need to be added to libdrm and gbm > actually. Eventually, I would also like the components to appear as integer. > So, I was also thinking about providing R8I and GR88I formats. WDYT?
I will opt for a tuple-based approach instead, i.e. 1 to 4 typed components. fourcc enumerations would look like: ('T',<num_components>,<format>,<bytes_per_component>) T1F4: (float) T2F8: (double, double) T1_1: (unorm) [0..1] -> the existing R8 format T2_1: (unorm, unorm) [0..1] -> the existing RG88 format T4I2: (int16_t, int16_t, int16_t, int16_t) T2U1: (uint8_t) Reason: I don't want to create yet another extension to express the same things. dma_bufs are fine with me as is, but just need to be more expressive for compute like kernels. I will follow-up on dri-devel@. Regards, Gwenole. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev