si_release_all_descriptors does this already. Marek
On Sat, Mar 8, 2014 at 1:21 PM, Christian König <deathsim...@vodafone.de> wrote: > From: Christian König <christian.koe...@amd.com> > > Signed-off-by: Christian König <christian.koe...@amd.com> > --- > src/gallium/drivers/radeonsi/si_pipe.c | 10 ++++++++-- > 1 file changed, 8 insertions(+), 2 deletions(-) > > diff --git a/src/gallium/drivers/radeonsi/si_pipe.c > b/src/gallium/drivers/radeonsi/si_pipe.c > index 5bc86bb..7e8e09b 100644 > --- a/src/gallium/drivers/radeonsi/si_pipe.c > +++ b/src/gallium/drivers/radeonsi/si_pipe.c > @@ -80,6 +80,13 @@ static void si_destroy_context(struct pipe_context > *context) > > si_release_all_descriptors(sctx); > > + for (int shader = 0; shader < SI_NUM_SHADERS; shader++) { > + struct si_buffer_resources *buffers = > &sctx->const_buffers[shader]; > + for (int i = 0; i < NUM_CONST_BUFFERS; i++) { > + pipe_resource_reference(&buffers->buffers[i], NULL); > + } > + } > + > pipe_resource_reference(&sctx->null_const_buf.buffer, NULL); > r600_resource_reference(&sctx->border_color_table, NULL); > > @@ -190,8 +197,7 @@ static struct pipe_context *si_create_context(struct > pipe_screen *screen, void * > > for (shader = 0; shader < SI_NUM_SHADERS; shader++) { > for (i = 0; i < NUM_CONST_BUFFERS; i++) { > - sctx->b.b.set_constant_buffer(&sctx->b.b, > shader, i, > - > &sctx->null_const_buf); > + sctx->b.b.set_constant_buffer(&sctx->b.b, > shader, i, NULL); > } > } > > -- > 1.8.3.2 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev