Any reason why these patches are not applied in current GIT other than lack of review? I was kind of hoping that maybe some of them can impact Dota 2 perf, since it seems that Dota 2 is memory bandwidth limited.
On Thu, Feb 27, 2014 at 11:53 PM, Eric Anholt <e...@anholt.net> wrote: > On LLC, it should always be better to use a cached mapping than the GTT. > On non-LLC, it seems pretty silly to try to optimize read performance for > the INVALIDATE_RANGE_BIT case. This will make the buffer_storage logic > easier. > --- > src/mesa/drivers/dri/i965/intel_buffer_objects.c | 6 +++--- > 1 file changed, 3 insertions(+), 3 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c > b/src/mesa/drivers/dri/i965/intel_buffer_objects.c > index e6124dc..5bf4533 100644 > --- a/src/mesa/drivers/dri/i965/intel_buffer_objects.c > +++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c > @@ -421,11 +421,11 @@ intel_bufferobj_map_range(struct gl_context * ctx, > "range map", > length + extra, > alignment); > - if (!(access & GL_MAP_READ_BIT)) { > - drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo[index]); > - } else { > + if (brw->has_llc) { > drm_intel_bo_map(intel_obj->range_map_bo[index], > (access & GL_MAP_WRITE_BIT) != 0); > + } else { > + drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo[index]); > } > obj->Mappings[index].Pointer = > intel_obj->range_map_bo[index]->virtual + extra; > -- > 1.9.rc1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev