This is about the compatibility profile, that is 3.0, and our piglit tests which test these legacy formats. This isn't an issue with the core profile for the reason you mentioned.
Marek On Tue, Mar 4, 2014 at 3:31 PM, luigi <luig...@yandex.com> wrote: > >> >> From: Marek Ol??k <marek.ol...@amd.com> >> >> There is no API for returning the number of luminance and intensity bits and >> the 3.3 spec doesn't seem to specify any behavior for the queries if the >> format >> is one of L, LA, I. It seems to be a spec bug. >> >> > > hi.i just notice that: > > GL 3.3 Core spec Chapter E.2.2 Removed Features (title) page 345 says > > """ > • Legacy pixel formats - all ALPHA, LUMINANCE, LUMINANCE_ALPHA, and > INTENSITY external and internal formats, including compressed, floating- > point, and integer variants; all references to luminance and intensity formats > elsewhere in the specification, including conversion to and from those for- > mats; and all associated state. including state describing the allocation or > format of luminance and intensity texture or framebuffer components. > """ > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev