v2: Add NV_non_square_matrices to API_XML in Makefile.am Fixup convoluted path in NV_non_square_matrices.xml Fix extension number in es_EXT.xml comment
es2api ABI-check was also updated to prevent make check failures in searching for NV suffixed function names. Signed-off-by: Rafal Mielniczuk <rafal.mielnicz...@gmail.com> --- src/mapi/es2api/ABI-check | 6 +++ src/mapi/glapi/gen/Makefile.am | 1 + src/mapi/glapi/gen/NV_non_square_matrices.xml | 59 +++++++++++++++++++++++++++ src/mapi/glapi/gen/es_EXT.xml | 3 ++ src/mesa/main/tests/dispatch_sanity.cpp | 19 ++++++--- 5 files changed, 82 insertions(+), 6 deletions(-) create mode 100644 src/mapi/glapi/gen/NV_non_square_matrices.xml diff --git a/src/mapi/es2api/ABI-check b/src/mapi/es2api/ABI-check index 4a61050..43254aa 100755 --- a/src/mapi/es2api/ABI-check +++ b/src/mapi/es2api/ABI-check @@ -257,13 +257,19 @@ glUniform4uiv glUniformBlockBinding glUniformMatrix2fv glUniformMatrix2x3fv +glUniformMatrix2x3fvNV glUniformMatrix2x4fv +glUniformMatrix2x4fvNV glUniformMatrix3fv glUniformMatrix3x2fv +glUniformMatrix3x2fvNV glUniformMatrix3x4fv +glUniformMatrix3x4fvNV glUniformMatrix4fv glUniformMatrix4x2fv +glUniformMatrix4x2fvNV glUniformMatrix4x3fv +glUniformMatrix4x3fvNV glUnmapBuffer glUnmapBufferOES glUseProgram diff --git a/src/mapi/glapi/gen/Makefile.am b/src/mapi/glapi/gen/Makefile.am index 9e6fe52..9859775 100644 --- a/src/mapi/glapi/gen/Makefile.am +++ b/src/mapi/glapi/gen/Makefile.am @@ -147,6 +147,7 @@ API_XML = \ EXT_texture_integer.xml \ EXT_transform_feedback.xml \ NV_conditional_render.xml \ + NV_non_square_matrices.xml \ NV_primitive_restart.xml \ NV_texture_barrier.xml \ NV_vdpau_interop.xml \ diff --git a/src/mapi/glapi/gen/NV_non_square_matrices.xml b/src/mapi/glapi/gen/NV_non_square_matrices.xml new file mode 100644 index 0000000..018759d --- /dev/null +++ b/src/mapi/glapi/gen/NV_non_square_matrices.xml @@ -0,0 +1,59 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_NV_non_square_matrices" number="160"> + <enum name="FLOAT_MAT2x3_NV" value="0x8B65"/> + <enum name="FLOAT_MAT2x4_NV" value="0x8B66"/> + <enum name="FLOAT_MAT3x2_NV" value="0x8B67"/> + <enum name="FLOAT_MAT3x4_NV" value="0x8B68"/> + <enum name="FLOAT_MAT4x2_NV" value="0x8B69"/> + <enum name="FLOAT_MAT4x3_NV" value="0x8B6A"/> + + <function name="UniformMatrix2x3fvNV" alias="UniformMatrix2x3fv" + static_dispatch="false" es2="2.0"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei" counter="true"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *" count="count" count_scale="6"/> + </function> + <function name="UniformMatrix3x2fvNV" alias="UniformMatrix3x2fv" + static_dispatch="false" es2="2.0"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei" counter="true"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *" count="count" count_scale="6"/> + </function> + <function name="UniformMatrix2x4fvNV" alias="UniformMatrix2x4fv" + static_dispatch="false" es2="2.0"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei" counter="true"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *" count="count" count_scale="6"/> + </function> + <function name="UniformMatrix4x2fvNV" alias="UniformMatrix4x2fv" + static_dispatch="false" es2="2.0"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei" counter="true"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *" count="count" count_scale="8"/> + </function> + <function name="UniformMatrix3x4fvNV" alias="UniformMatrix3x4fv" + static_dispatch="false" es2="2.0"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei" counter="true"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *" count="count" count_scale="12"/> + </function> + <function name="UniformMatrix4x3fvNV" alias="UniformMatrix4x3fv" + static_dispatch="false" es2="2.0"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei" counter="true"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *" count="count" count_scale="12"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml index f412333..2f7d441 100644 --- a/src/mapi/glapi/gen/es_EXT.xml +++ b/src/mapi/glapi/gen/es_EXT.xml @@ -837,4 +837,7 @@ </function> </category> +<!-- 160. GL_NV_non_square_matrices --> +<xi:include href="NV_non_square_matrices.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + </OpenGLAPI> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index d8969e2..b0cdb25 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -1283,6 +1283,12 @@ const struct function gles2_functions_possible[] = { { "glUniformMatrix2fv", 20, -1 }, { "glUniformMatrix3fv", 20, -1 }, { "glUniformMatrix4fv", 20, -1 }, + { "glUniformMatrix2x3fvNV", 20, -1 }, + { "glUniformMatrix3x2fvNV", 20, -1 }, + { "glUniformMatrix2x4fvNV", 20, -1 }, + { "glUniformMatrix4x2fvNV", 20, -1 }, + { "glUniformMatrix3x4fvNV", 20, -1 }, + { "glUniformMatrix4x3fvNV", 20, -1 }, { "glUnmapBufferOES", 20, -1 }, { "glUseProgram", 20, -1 }, { "glValidateProgram", 20, -1 }, @@ -1409,12 +1415,13 @@ const struct function gles3_functions_possible[] = { { "glUniform4ui", 30, -1 }, { "glUniform4uiv", 30, -1 }, { "glUniformBlockBinding", 30, -1 }, - { "glUniformMatrix2x3fv", 30, -1 }, - { "glUniformMatrix2x4fv", 30, -1 }, - { "glUniformMatrix3x2fv", 30, -1 }, - { "glUniformMatrix3x4fv", 30, -1 }, - { "glUniformMatrix4x2fv", 30, -1 }, - { "glUniformMatrix4x3fv", 30, -1 }, + // We check for the aliased -NV version in GLES 2 + // { "glUniformMatrix2x3fv", 30, -1 }, + // { "glUniformMatrix2x4fv", 30, -1 }, + // { "glUniformMatrix3x2fv", 30, -1 }, + // { "glUniformMatrix3x4fv", 30, -1 }, + // { "glUniformMatrix4x2fv", 30, -1 }, + // { "glUniformMatrix4x3fv", 30, -1 }, // We check for the aliased -OES version in GLES 2 // { "glUnmapBuffer", 30, -1 }, { "glVertexAttribDivisor", 30, -1 }, -- 1.9.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev