Note the member function releaseTexBuffer was added without
bumping spec version, and currently no drivers implement it.

v2: releaseTexBuffer was introduced by version 3

Signed-off-by: Emil Velikov <emil.l.veli...@gmail.com>
---
 include/GL/internal/dri_interface.h | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/include/GL/internal/dri_interface.h 
b/include/GL/internal/dri_interface.h
index e0ed7f9..5c520dc 100644
--- a/include/GL/internal/dri_interface.h
+++ b/include/GL/internal/dri_interface.h
@@ -251,6 +251,9 @@ struct __DRItexBufferExtensionRec {
      * __DRIdrawable, including the required texture format attribute.
      *
      * For GLX_EXT_texture_from_pixmap with AIGLX.
+     *
+     * \since 2
+     *
      */
     void (*setTexBuffer2)(__DRIcontext *pDRICtx,
                          GLint target,
@@ -261,6 +264,9 @@ struct __DRItexBufferExtensionRec {
      * need this.
      *
      * For GLX_EXT_texture_from_pixmap with AIGLX.
+     *
+     * \since 3
+     *
      */
     void (*releaseTexBuffer)(__DRIcontext *pDRICtx,
                        GLint target,
-- 
1.9.0

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