Resend of the earlier glx patches with the issue pointed out by Petri fixed.
Patch number five is a bit special. hash_table_insert() and hash_table_replace() don't really have a way to report errors and I did not want to go changing the api since these are called from so many places thus the case of null (c)allocation is handled just inside the functions and relied low memory situation is handled outside the function properly. Patch number eight is not from Klocwork. There was two nested for loops running against table eventually doing an assert in check_symbol_table(), this was included also for optimized builds. Now these loops will run only on debug builds where assert could matter. Juha-Pekka Heikkila (10): glx: Add extra null check in __glXClientInfo glx: add extra null check in getFBConfigs glx: add missing null check in SendMakeCurrentRequest egl: Unhide functionality in _eglInitSync() mesa: Add missing null checks into prog_hash_table.c mesa: Prevent negative indexing on noise2, noise3 and noise4 mesa: Add missing null check in _mesa_parse_arb_program() mesa: remove redundant running of check_symbol_table() mesa: add null checks for callocs in symbol_table.c mesa: add missing null checks in _tnl_register_fastpath() src/egl/main/eglsync.c | 3 ++- src/glx/glxcmds.c | 13 +++++++----- src/glx/glxext.c | 3 ++- src/glx/indirect_glx.c | 2 +- src/mesa/program/prog_hash_table.c | 16 +++++++++------ src/mesa/program/prog_noise.c | 18 ++++++++--------- src/mesa/program/program_parse.y | 5 +++++ src/mesa/program/symbol_table.c | 28 ++++++++++++++++++++++---- src/mesa/tnl/t_vertex.c | 41 ++++++++++++++++++++++---------------- 9 files changed, 85 insertions(+), 44 deletions(-) -- 1.8.1.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev