https://bugs.freedesktop.org/show_bug.cgi?id=74717
--- Comment #6 from kwah...@wp.pl --- (In reply to comment #5) > > You need to run it from the source root, like this: > > $ build/build/release/gl-320-primitive-shading > > build/release/gl-320-primitive-shading Right, now the examples works. Except gl-320-primitive-shading ./build/release/gl-320-primitive-shading OpenGL Version Needed 3.2 ( 3.3 Found ) Compiling shader gl-320/primitive-shading.vert... Compiling shader gl-320/primitive-shading.geom... Compiling shader gl-320/primitive-shading.frag... Segmentation fault -- You are receiving this mail because: You are on the CC list for the bug.
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev