On 02/05/2014 01:07 PM, Fabian Bieler wrote: > The hardcoded numbers are a few lines off at the moment. > Keeping track of the numbers through further modifications is inconvenient. > The __LINE__ "constant" takes care of this automatically. > > Signed-off-by: Fabian Bieler <fabianbie...@fastmail.fm> > --- > src/glsl/gsraytrace.cpp | 10 +++++++--- > 1 file changed, 7 insertions(+), 3 deletions(-) > > diff --git a/src/glsl/gsraytrace.cpp b/src/glsl/gsraytrace.cpp > index 62a584d..31e9fda 100644 > --- a/src/glsl/gsraytrace.cpp > +++ b/src/glsl/gsraytrace.cpp > @@ -37,6 +37,10 @@ > // TODO: use GL_EXT_transform_feedback or GL3 equivalent > // TODO: port to piglit too > > +#define STRINGIFY_(x) #x > +#define STRINGIFY(x) STRINGIFY_(x) > +#define S__LINE__ STRINGIFY(__LINE__) > + > static const float INF=9999.9F; > > static int Win; > @@ -67,7 +71,7 @@ float rot[9] = {1,0,0, 0,1,0, 0,0,1}; > static const char* vsSource = > " \n" > "#version 120 \n" > -"#line 63 63 \n" > +"#line " S__LINE__ S__LINE__ "\n"
I don't think this is correct before or after. The first value is the line number, and the second value is the source number (like the file name in C or C++). Setting the source number to the line number seems... weird, at best. I think "#line " S__LINE__ "\n" is correct. > "#define SHADOWS \n" > "#define RECURSION \n" > " \n" > @@ -249,7 +253,7 @@ static const char* vsSource = > > static const char* gsSource = > "#version 120 \n" > -"#line 245 245 \n" > +"#line " S__LINE__ S__LINE__ "\n" > "#extension GL_ARB_geometry_shader4: require \n" > " \n" > "#define SHADOWS \n" > @@ -388,7 +392,7 @@ static const char* gsSource = > > static const char* fsSource = > "#version 120 \n" > -"#line 384 384 \n" > +"#line " S__LINE__ S__LINE__ "\n" > " \n" > "#define SHADOWS \n" > "#define RECURSION \n" > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev