Mesa 10.0.3 has been released. Mesa 10.0.3 is a bug fix release which fixes bugs fixed since the 10.0.2 release, (see below for a list of changes).
The tag in the git repository for Mesa 10.0.3 is 'mesa-10.0.3'. Mesa 10.0.3 is available for download at ftp://freedesktop.org/pub/mesa/10.0.3/ md5sums: 5f9f463ef08129f6762106b434910adb MesaLib-10.0.3.tar.bz2 fb3997b6500e153bc32370cb3fc4ca9e MesaLib-10.0.3.tar.gz a07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip I have verified building from the .tar.bz2 file by doing: tar xjf MesaLib-10.0.3.tar.bz2 cd Mesa-10.0.3 ./configure --enable-gallium-llvm --with-llvm-shared-libs make -j6 make install I have also verified that I pushed the tag. -Carl -- carl.d.wo...@intel.com Changes from 10.0.2 to 10.0.3: Aaron Watry (2): radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup st/dri: prevent leak of dri option default values Andreas Fänger (1): swrast: fix delayed texel buffer allocation regression for OpenMP Anuj Phogat (3): glsl: Disable ARB_texture_rectangle in shader version 100. i965: Use sample barycentric coordinates with per sample shading i965: Ignore 'centroid' interpolation qualifier in case of persample shading Brian Paul (3): mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query st/mesa: fix glReadBuffer(GL_NONE) segfault draw: fix incorrect vertex size computation in LLVM drawing code Carl Worth (6): Add md5sums for 10.0.2. release. cherry-ignore: Ignore several patches not yet ready for the stable branch Drop another couple of patches. cherry-ignore: Ignore 4 patches at teh request of the author, (Anuj). Update version to 10.0.3 docs: Add release notes for 10.0.3 release. Chad Versace (1): i965/gen6/blorp: Emit more flushes to workaround hangs Chris Forbes (1): i965: fold offset into coord for textureOffset(gsampler2DRect) Emil Velikov (5): mesa: use signed temporary variable to store _ColorDrawBufferIndexes st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes nv50: access only the available amount of textures nv50: access only the available amount of constbuf gallium/rtasm: handle mmap failures appropriately Eric Anholt (2): i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels. i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps. Ian Romanick (2): mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES radeon / r200: Pass the API into _mesa_initialize_context Ilia Mirkin (2): mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program st/vdpau: don't return a device if the screen doesn't support NPOT José Fonseca (1): mesa: Use IROUND instead of roundf. Kenneth Graunke (2): glsl: Rename "expr" to "lhs_expr" in vector_extract munging code. glsl: Fix chained assignments of vector channels. Lauri Kasanen (1): mesa: Fix build to properly check for supported compiler flags Marek Olšák (2): st/mesa: use sRGB formats for MSAA resolving if destination is sRGB gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats Matt Turner (2): glcpp: Define GL_EXT_shader_integer_mix in both GL and ES. glx: Update glxext.h to revision 24777. Michał Górny (1): Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config. Paul Berry (1): i965: Ensure that all necessary state is re-emitted if we run out of aperture. Paul Seidler (1): build: move ARCH_LIBS definition outside of ASM definition Thomas Sondergaard (4): mesa: Preliminary support for MSVC_VERSION=12.0 mesa: Fix compile error with MSVC 2013 mesa: Work around internal compiler error mesa: Namespace qualify fma to override ambiguity with fma from math.h Tom Stellard (1): r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader. -- carl.d.wo...@intel.com
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