Please can this be done for the geometry shader only? Marek
On Fri, Jan 24, 2014 at 10:33 AM, Michel Dänzer <mic...@daenzer.net> wrote: > From: Michel Dänzer <michel.daen...@amd.com> > > Fixes piglit spec/glsl-1.50/execution/geometry/dynamic_input_array_index > > Signed-off-by: Michel Dänzer <michel.daen...@amd.com> > --- > src/gallium/drivers/radeonsi/si_pipe.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/src/gallium/drivers/radeonsi/si_pipe.c > b/src/gallium/drivers/radeonsi/si_pipe.c > index bd7726b..dab1180 100644 > --- a/src/gallium/drivers/radeonsi/si_pipe.c > +++ b/src/gallium/drivers/radeonsi/si_pipe.c > @@ -479,6 +479,7 @@ static int si_get_shader_param(struct pipe_screen* > pscreen, unsigned shader, enu > return 0; > case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: > case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: > + return 0; > case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: > case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: > return 1; > -- > 1.8.5.3 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev