Fix ScissorArrayv and ScissorIndexed to return after detecting
parameter error.

Signed-off-by: Courtney Goeltzenleuchter <court...@lunarg.com>
---
 src/mesa/main/scissor.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/mesa/main/scissor.c b/src/mesa/main/scissor.c
index 14c8e8a..83f39e2 100644
--- a/src/mesa/main/scissor.c
+++ b/src/mesa/main/scissor.c
@@ -145,6 +145,7 @@ _mesa_ScissorArrayv(GLuint first, GLsizei count, const 
GLint *v)
          _mesa_error(ctx, GL_INVALID_VALUE,
                      "glScissorArrayv: index (%d) width or height < 0 (%d, 
%d)",
                      i, p[i].Width, p[i].Height);
+         return;
       }
    }
 
@@ -187,6 +188,7 @@ ScissorIndexed(GLuint index, GLint left, GLint bottom,
       _mesa_error(ctx, GL_INVALID_VALUE,
                   "%s: index (%d) width or height < 0 (%d, %d)",
                   function, index, width, height);
+      return;
    }
 
    set_scissor_no_notify(ctx, index, left, bottom, width, height);
-- 
1.8.3.2

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