On 01/21/2014 06:47 PM, Brian Paul wrote: > On 01/21/2014 05:30 PM, Ian Romanick wrote: >> From: Ian Romanick <ian.d.roman...@intel.com> >> >> Since the list pointer was never incremented when a OPCODE_PIXEL_MAP >> opcode was encountered, the data for the instruction would get freed >> over and over and over... resulting in a crash. >> >> Fixes gl-1.0-beginend-coverage. >> >> Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> >> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72214 >> Cc: Brian Paul <bri...@vmware.com> >> Cc: Lu Ha <huax...@intel.com> >> --- >> src/mesa/main/dlist.c | 1 + >> 1 file changed, 1 insertion(+) >> >> diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c >> index cb40ff4..08943c9 100644 >> --- a/src/mesa/main/dlist.c >> +++ b/src/mesa/main/dlist.c >> @@ -767,6 +767,7 @@ _mesa_delete_list(struct gl_context *ctx, struct >> gl_display_list *dlist) >> break; >> case OPCODE_PIXEL_MAP: >> free(get_pointer(&n[3])); >> + n += InstSize[n[0].opcode]; >> break; >> >> case OPCODE_CONTINUE: >> > > Thanks, Ian. > > Reviewed-by: Brian Paul <bri...@vmware.com> > > Looks like my original patch for fixing the pixelmap leak (1fb10652) > isn't in the 10.0.x branch. It's probably not worth cherry picking.
You should probably send the patch to mesa-stable so that Carl notices. > Who > uses glPixelMap in a display list anyway? Probably just that piglit test. :) > -Brian _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev