This is a good fix for now.  I'd really like for this code to be
table-driven.  We have similar code in the compiler for the extensions
that can be enabled.  We ought to be able to unify those paths... an
extension can be enabled iff it's #define is available.

On 01/17/2014 09:09 PM, Matt Turner wrote:
> Cc: mesa-sta...@lists.freedesktop.org
> ---
>  src/glsl/glcpp/glcpp-parse.y | 8 +++++---
>  1 file changed, 5 insertions(+), 3 deletions(-)
> 
> diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
> index 427fdec..995427a 100644
> --- a/src/glsl/glcpp/glcpp-parse.y
> +++ b/src/glsl/glcpp/glcpp-parse.y
> @@ -2100,9 +2100,6 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t 
> *parser, intmax_t versio
>             if (extensions->ARB_sample_shading)
>                add_builtin_define(parser, "GL_ARB_sample_shading", 1);
>  
> -           if (extensions->EXT_shader_integer_mix)
> -              add_builtin_define(parser, "GL_EXT_shader_integer_mix", 1);
> -
>             if (extensions->ARB_texture_gather)
>                add_builtin_define(parser, "GL_ARB_texture_gather", 1);
>  
> @@ -2114,6 +2111,11 @@ 
> _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t 
> versio
>          }
>       }
>  
> +     if (extensions != NULL) {
> +        if (extensions->EXT_shader_integer_mix)
> +           add_builtin_define(parser, "GL_EXT_shader_integer_mix", 1);
> +     }
> +
>       if (version >= 150)
>               add_builtin_define(parser, "GL_core_profile", 1);
>  
> 

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