The next patch adds an additional case where the message header is necessary. So we want to do the g0 copy if inst->header_present is set, rather than inst->texture_offset.
Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/dri/i965/brw_vec4_generator.cpp | 39 +++++++++++++----------- 1 file changed, 22 insertions(+), 17 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp index c1ef81d..d40c8d4 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp @@ -367,23 +367,28 @@ vec4_generator::generate_tex(vec4_instruction *inst, * to set it up explicitly and load the offset bitfield. Otherwise, we can * use an implied move from g0 to the first message register. */ - if (inst->texture_offset) { - /* Explicitly set up the message header by copying g0 to the MRF. */ - brw_push_insn_state(p); - brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_MOV(p, retype(brw_message_reg(inst->base_mrf), BRW_REGISTER_TYPE_UD), - retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD)); - - /* Then set the offset bits in DWord 2. */ - brw_set_access_mode(p, BRW_ALIGN_1); - brw_MOV(p, - retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, inst->base_mrf, 2), - BRW_REGISTER_TYPE_UD), - brw_imm_ud(inst->texture_offset)); - brw_pop_insn_state(p); - } else if (inst->header_present) { - /* Set up an implied move from g0 to the MRF. */ - src = brw_vec8_grf(0, 0); + if (inst->header_present) { + if (brw->gen < 6 && !inst->texture_offset) { + /* Set up an implied move from g0 to the MRF. */ + src = brw_vec8_grf(0, 0); + } else { + struct brw_reg header = + retype(brw_message_reg(inst->base_mrf), BRW_REGISTER_TYPE_UD); + + /* Explicitly set up the message header by copying g0 to the MRF. */ + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_MOV(p, header, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD)); + + brw_set_access_mode(p, BRW_ALIGN_1); + + if (inst->texture_offset) { + /* Set the texel offset bits in DWord 2. */ + brw_MOV(p, get_element_ud(header, 2), + brw_imm_ud(inst->texture_offset)); + } + brw_pop_insn_state(p); + } } uint32_t return_format; -- 1.8.5.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev