ctx->DrawIndirectBuffer wasn't being free'd in _mesa_free_buffer_objects
With this patch, "valgrind --leak-check=full glxgears" on evergreen (CEDAR) now shows: LEAK SUMMARY: definitely lost: 0 bytes in 0 blocks indirectly lost: 0 bytes in 0 blocks possibly lost: 0 bytes in 0 blocks still reachable: 70,228 bytes in 651 blocks suppressed: 0 bytes in 0 blocks CC: "10.0" <mesa-sta...@lists.freedesktop.org> Reviewed-by: Brian Paul <bri...@vmware.com> Reviewed-by: Marek Olšák <marek.ol...@amd.com> --- src/mesa/main/bufferobj.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index a3d8f24..9336759 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -871,6 +871,8 @@ _mesa_free_buffer_objects( struct gl_context *ctx ) _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL); + _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL); + for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) { _mesa_reference_buffer_object(ctx, &ctx->UniformBufferBindings[i].BufferObject, -- 1.8.3.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev