https://bugs.freedesktop.org/show_bug.cgi?id=73371
--- Comment #6 from Carsten Haitzler <ras...@rasterman.com> --- indeed. and thus why we noticed... as we had it right without the extension assuming the default of inversion... :) once we actually ASKED for it... it told us the wrong thing. fyi we already handled inversion from glx so we've handled those cases already with the same rendering code - for years. so if glx says to invert or not we did what it said. :) -- You are receiving this mail because: You are the assignee for the bug.
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