https://bugs.freedesktop.org/show_bug.cgi?id=73144

Brian Paul <bri...@vmware.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |WONTFIX

--- Comment #2 from Brian Paul <bri...@vmware.com> ---
We won't be fixing this.  We removed support for texture borders since few
(none?) of our hardware drivers support them.

When glTexImage() is called with border=1 we tweak the pixel unpack params and
only store the image w/out the border.

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