Some null checks into glx_pbuffer.c. Still wonder should these be made as asserts instead of regular "if"s because if __glXInitialize() return NULL here there is something very wrong.
glsl patch is the same as I sent earlier today with one typo fixed. It somehow was missing one semicolon causing a build error. Juha-Pekka Heikkila (2): glsl: Fix null access on file read error glx: Add some missing null checks in glx_pbuffer.c src/glsl/main.cpp | 3 ++- src/glx/glx_pbuffer.c | 19 +++++++++++++++---- 2 files changed, 17 insertions(+), 5 deletions(-) -- 1.8.1.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev