v2: Don't add function parameters, pass the required size in prog_data->nr_params.
v3: - Use the name uniform_array_size instead of uniform_param_count. - Round up when dividing param_count by 4. - Use MAX2() instead of taking the maximum by hand. - Don't crash if prog_data passed to vec4_visitor constructor is NULL Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=71254 Signed-off-by: Petri Latvala <petri.latv...@intel.com> --- src/mesa/drivers/dri/i965/brw_vec4.h | 5 +++-- src/mesa/drivers/dri/i965/brw_vec4_gs.c | 5 +++++ src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 11 +++++++++++ src/mesa/drivers/dri/i965/brw_vs.c | 8 ++++++++ 4 files changed, 27 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index d4029d8..798d8bd 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -325,8 +325,9 @@ public: */ dst_reg output_reg[BRW_VARYING_SLOT_COUNT]; const char *output_reg_annotation[BRW_VARYING_SLOT_COUNT]; - int uniform_size[MAX_UNIFORMS]; - int uniform_vector_size[MAX_UNIFORMS]; + int *uniform_size; + int *uniform_vector_size; + int uniform_array_size; /*< Size of uniform_[vector_]size arrays */ int uniforms; src_reg shader_start_time; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs.c b/src/mesa/drivers/dri/i965/brw_vec4_gs.c index 018b0b6..c749eb1 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs.c +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs.c @@ -64,6 +64,11 @@ do_gs_prog(struct brw_context *brw, c.prog_data.base.param = rzalloc_array(NULL, const float *, param_count); c.prog_data.base.pull_param = rzalloc_array(NULL, const float *, param_count); + /* Setting nr_params here NOT to the size of the param and pull_param + * arrays, but to the number of uniform components vec4_visitor + * needs. vec4_visitor::setup_uniforms() will set it back to a proper value. + */ + c.prog_data.base.nr_params = ALIGN(param_count, 4) / 4 + gs->num_samplers; if (gp->program.OutputType == GL_POINTS) { /* When the output type is points, the geometry shader may output data diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index 3b8cef6..a93fdc5 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -3321,6 +3321,17 @@ vec4_visitor::vec4_visitor(struct brw_context *brw, this->max_grf = brw->gen >= 7 ? GEN7_MRF_HACK_START : BRW_MAX_GRF; this->uniforms = 0; + + /* Initialize uniform_array_size to at least 1 because pre-gen6 VS requires + * at least one. See setup_uniforms() in brw_vec4.cpp. + */ + this->uniform_array_size = 1; + if (prog_data) { + this->uniform_array_size = MAX2(prog_data->nr_params, 1); + } + + this->uniform_size = rzalloc_array(mem_ctx, int, this->uniform_array_size); + this->uniform_vector_size = rzalloc_array(mem_ctx, int, this->uniform_array_size); } vec4_visitor::~vec4_visitor() diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index 5d50c3c..609a575 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -242,6 +242,14 @@ do_vs_prog(struct brw_context *brw, prog_data.base.param = rzalloc_array(NULL, const float *, param_count); prog_data.base.pull_param = rzalloc_array(NULL, const float *, param_count); + /* Setting nr_params here NOT to the size of the param and pull_param + * arrays, but to the number of uniform components vec4_visitor + * needs. vec4_visitor::setup_uniforms() will set it back to a proper value. + */ + prog_data.base.nr_params = ALIGN(param_count, 4) / 4; + if (vs) { + prog_data.base.nr_params += vs->num_samplers; + } GLbitfield64 outputs_written = vp->program.Base.OutputsWritten; prog_data.inputs_read = vp->program.Base.InputsRead; -- 1.8.4.rc3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev