Performance numbers are still the same.
I've addressed almost all the concerns. Registers that shouldn't be
used when depth htile is disabled are still written anyway because
I figured it's no big overhead, simpler, and possibly safer.
si_texture_htile_alloc_size() is modeled after
si_texture_get_cmask_info() which also has mixed code and declarations,
but well... I've changed it anyway.

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