On 11/20/2013 03:41 AM, Timothy Arceri wrote: > Left over from bug #34376.
I think this shader hits this error message: #version 120 int x[]; void foo() { x[3] = 2; } int x[] = int[2](1,2); do_assignment is also used for initializers. Initializers can be used to (explicitly) size arrays, and arrays declared without an explicit size can be redeclared with an explicit size. > Signed-off-by: Timothy Arceri <t_arc...@yahoo.com.au> > --- > src/glsl/ast_to_hir.cpp | 7 ------- > 1 file changed, 7 deletions(-) > > diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp > index 76b256c..adf10a0 100644 > --- a/src/glsl/ast_to_hir.cpp > +++ b/src/glsl/ast_to_hir.cpp > @@ -813,13 +813,6 @@ do_assignment(exec_list *instructions, struct > _mesa_glsl_parse_state *state, > > assert(var != NULL); > > - if (var->max_array_access >= unsigned(rhs->type->array_size())) { > - /* FINISHME: This should actually log the location of the RHS. */ > - _mesa_glsl_error(& lhs_loc, state, "array size must be > %u due to " > - "previous access", > - var->max_array_access); > - } > - > var->type = glsl_type::get_array_instance(lhs->type->element_type(), > rhs->type->array_size()); > d->type = var->type; > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev