On 12/02/2013 01:39 AM, Juha-Pekka Heikkila wrote: > Check if any of the callocs fail and report it with _mesa_error > if needed. > > Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikk...@gmail.com> > --- > src/mesa/main/attrib.c | 106 > ++++++++++++++++++++++++++++++++++++++++++++++++- > 1 file changed, 104 insertions(+), 2 deletions(-) > > diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c > index 2418fb0..037cd64 100644 > --- a/src/mesa/main/attrib.c > +++ b/src/mesa/main/attrib.c > @@ -222,6 +222,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_ACCUM_BUFFER_BIT) { > struct gl_accum_attrib *attr; > attr = MALLOC_STRUCT( gl_accum_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Accum, sizeof(struct gl_accum_attrib) ); > save_attrib_data(&head, GL_ACCUM_BUFFER_BIT, attr);
And what if save_attrib_data fails to allocate memory for head? > } > @@ -230,6 +235,11 @@ _mesa_PushAttrib(GLbitfield mask) > GLuint i; > struct gl_colorbuffer_attrib *attr; > attr = MALLOC_STRUCT( gl_colorbuffer_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Color, sizeof(struct gl_colorbuffer_attrib) ); > /* push the Draw FBO's DrawBuffer[] state, not ctx->Color.DrawBuffer[] > */ > for (i = 0; i < ctx->Const.MaxDrawBuffers; i ++) > @@ -241,6 +251,11 @@ _mesa_PushAttrib(GLbitfield mask) > struct gl_current_attrib *attr; > FLUSH_CURRENT( ctx, 0 ); > attr = MALLOC_STRUCT( gl_current_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Current, sizeof(struct gl_current_attrib) ); > save_attrib_data(&head, GL_CURRENT_BIT, attr); > } > @@ -248,6 +263,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_DEPTH_BUFFER_BIT) { > struct gl_depthbuffer_attrib *attr; > attr = MALLOC_STRUCT( gl_depthbuffer_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) ); > save_attrib_data(&head, GL_DEPTH_BUFFER_BIT, attr); > } > @@ -256,6 +276,11 @@ _mesa_PushAttrib(GLbitfield mask) > struct gl_enable_attrib *attr; > GLuint i; > attr = MALLOC_STRUCT( gl_enable_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > /* Copy enable flags from all other attributes into the enable struct. > */ > attr->AlphaTest = ctx->Color.AlphaEnabled; > attr->AutoNormal = ctx->Eval.AutoNormal; > @@ -331,6 +356,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_EVAL_BIT) { > struct gl_eval_attrib *attr; > attr = MALLOC_STRUCT( gl_eval_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) ); > save_attrib_data(&head, GL_EVAL_BIT, attr); > } > @@ -338,6 +368,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_FOG_BIT) { > struct gl_fog_attrib *attr; > attr = MALLOC_STRUCT( gl_fog_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) ); > save_attrib_data(&head, GL_FOG_BIT, attr); > } > @@ -345,6 +380,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_HINT_BIT) { > struct gl_hint_attrib *attr; > attr = MALLOC_STRUCT( gl_hint_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Hint, sizeof(struct gl_hint_attrib) ); > save_attrib_data(&head, GL_HINT_BIT, attr); > } > @@ -353,6 +393,11 @@ _mesa_PushAttrib(GLbitfield mask) > struct gl_light_attrib *attr; > FLUSH_CURRENT(ctx, 0); /* flush material changes */ > attr = MALLOC_STRUCT( gl_light_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Light, sizeof(struct gl_light_attrib) ); > save_attrib_data(&head, GL_LIGHTING_BIT, attr); > } > @@ -360,6 +405,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_LINE_BIT) { > struct gl_line_attrib *attr; > attr = MALLOC_STRUCT( gl_line_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Line, sizeof(struct gl_line_attrib) ); > save_attrib_data(&head, GL_LINE_BIT, attr); > } > @@ -367,6 +417,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_LIST_BIT) { > struct gl_list_attrib *attr; > attr = MALLOC_STRUCT( gl_list_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->List, sizeof(struct gl_list_attrib) ); > save_attrib_data(&head, GL_LIST_BIT, attr); > } > @@ -374,6 +429,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_PIXEL_MODE_BIT) { > struct gl_pixel_attrib *attr; > attr = MALLOC_STRUCT( gl_pixel_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib) ); > /* push the Read FBO's ReadBuffer state, not ctx->Pixel.ReadBuffer */ > attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer; > @@ -383,6 +443,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_POINT_BIT) { > struct gl_point_attrib *attr; > attr = MALLOC_STRUCT( gl_point_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Point, sizeof(struct gl_point_attrib) ); > save_attrib_data(&head, GL_POINT_BIT, attr); > } > @@ -390,6 +455,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_POLYGON_BIT) { > struct gl_polygon_attrib *attr; > attr = MALLOC_STRUCT( gl_polygon_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Polygon, sizeof(struct gl_polygon_attrib) ); > save_attrib_data(&head, GL_POLYGON_BIT, attr); > } > @@ -397,6 +467,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_POLYGON_STIPPLE_BIT) { > GLuint *stipple; > stipple = malloc( 32*sizeof(GLuint) ); > + if (stipple == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) ); > save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple); > } > @@ -404,6 +479,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_SCISSOR_BIT) { > struct gl_scissor_attrib *attr; > attr = MALLOC_STRUCT( gl_scissor_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Scissor, sizeof(struct gl_scissor_attrib) ); > save_attrib_data(&head, GL_SCISSOR_BIT, attr); > } > @@ -411,6 +491,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_STENCIL_BUFFER_BIT) { > struct gl_stencil_attrib *attr; > attr = MALLOC_STRUCT( gl_stencil_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) ); > save_attrib_data(&head, GL_STENCIL_BUFFER_BIT, attr); > } > @@ -457,6 +542,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_TRANSFORM_BIT) { > struct gl_transform_attrib *attr; > attr = MALLOC_STRUCT( gl_transform_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Transform, sizeof(struct gl_transform_attrib) ); > save_attrib_data(&head, GL_TRANSFORM_BIT, attr); > } > @@ -464,6 +554,11 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_VIEWPORT_BIT) { > struct gl_viewport_attrib *attr; > attr = MALLOC_STRUCT( gl_viewport_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Viewport, sizeof(struct gl_viewport_attrib) ); > save_attrib_data(&head, GL_VIEWPORT_BIT, attr); > } > @@ -472,13 +567,20 @@ _mesa_PushAttrib(GLbitfield mask) > if (mask & GL_MULTISAMPLE_BIT_ARB) { > struct gl_multisample_attrib *attr; > attr = MALLOC_STRUCT( gl_multisample_attrib ); > + if (attr == NULL) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib"); > + goto end; > + } > + > memcpy( attr, &ctx->Multisample, sizeof(struct gl_multisample_attrib) > ); > save_attrib_data(&head, GL_MULTISAMPLE_BIT_ARB, attr); > } > > end: > - ctx->AttribStack[ctx->AttribStackDepth] = head; > - ctx->AttribStackDepth++; > + if (head != NULL) { > + ctx->AttribStack[ctx->AttribStackDepth] = head; > + ctx->AttribStackDepth++; > + } > } > > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev