I believe that I have picked over all of the patches marked for the 10.0 release branch. I have included the full list far below. There are a few patches that were sent to the mesa-stable mailing list that do not appear to have landed on master yet. I have not picked these over. These are:
radeon/compute: Unconditionally inline all functions docs: update 10.0 relnotes for GL_NV_vdpau_interop docs: Add Haiku mention to the release notes glsl: Fix lowering of direct assignment in lower_clip_distance. In addition, v1 of the following patch was NAKed for stable, but I didn't see any mention of the NAK being revoked in v2. I'm just waiting to hear back from the patch author. meta: fix meta clear of layered framebuffers If a patch that you believe should be on the release branch is not on one of these two lists, please send (or resend) it to mesa-stable... or at least send me links to the archive because I accidentally deleted the message. :( I am currently planning to do Mesa 10.0-rc2 later today. 1efe2ef620ba592d25d127d64d435fbf2db0bbda i965: Fix streamed state dumping/annotation after the blorp-flush change. 47ff55fa86f9bf74cf05944f4420bb6f2208790a mesa: Implement GL_FRAMEBUFFER_ATTACHMENT_LAYERED query. 8f4d95d41c0e84766279d7220adec959f86ed081 mesa: Fix texture target validation for glFramebufferTexture() 79d727e06302e500c5dcb0e766f959a77510eb08 i965: Fix fast clear of depth buffers. 7f99ae72c402869b76f297f87e8ef5b236f5c113 i965: Fix blorp clear of layered framebuffers. e934782b2a87cab79fde9e9c45bd796863dcaf7f i965: refactor blorp clear code in preparation for layered clears. ffa073ec72fe33f2155871fc511edbdb43152220 mesa: Track number of layers in layered framebuffers. 620d11aed40088a33011eb62dee911ac5b5a6985 radeonsi/compute: Fix LDS size calculation c8cf5dc401a964cacf88d6bd347f07f31221fc85 r600g/compute: Add a work-around for flushing issues on Cayman a645df01340d758b79905696a7ae41e196ba57f5 glsl: Fix interstage uniform interface block link error detection. 3470916d6af016254fe938324d67d58307384920 glsl: Fix cross-version linking between VS and GS. 320f2fa45daa27009137a52bee79267482a0bf96 glsl: Prohibit illegal mixing of redeclarations inside/outside gl_PerVertex. 2747e720362869c0a3ff7724745d4b9c11c86f9a mesa: enable GL_TEXTURE_LOD_BIAS set/get d4b7ff7fe00b8ff9734c2cd7cb6561c5d3653ec9 glx: don't fail out when no configs if we have visuals 63b02533f04226d391c62a7c67cdbf2ca927b5bd mesa/swrast: fix inverted front buffer rendering with old-school swrast 19f05b26ba638c51d4fe75107b7902906cc2b106 i965: Link -ldl after libmesa.la 11da04e1bbc283fd7fb322bcc632641afe2dc6d7 st/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug 989d65009018d25b54496060a9ab5bf707849577 i965/vec4: Fix broken IR annotation in debug output. 9495fb4fff15c7f0e8b07bc101dd7a8ccfc6421c r600g/compute: Fix handling of global buffers in r600_resource_copy_region() 521c59f1327e8902e4bb9dc4f926a54a1cb26bd3 gallium: Pass version scripts to linker using --version-script= eafb9f675611ba40ca7ed8da95d90e3f87cc13c1 clover: Optionally return context's devices from clGetProgramInfo() 5af1fb532451f41d7cd920497d468582711bac00 i965/gen7: Emit workaround flush when changing GS enable state. 0040edcf9dd401b1b49d487c0ab15ad6aae8d4df docs: indicate GLX_MESA_query_renderer's completion defff44e1cb1f7524842ac69a876d290da588b9f docs: add a note about removed state tracker/targets 8f78b06dca4367be4dfbc4d8b984f260c344b2b5 r600g/sb: work around hw issues with stack on eg/cm 367241ec64c8140b0f1f5f6b452dc315684e4343 i965: Add missing break in SHADER_OPCODE_GEN7_SCRATCH_READ case. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev