I was just comparing to the list in the ARB_viewport_array spec.
On Fri, Nov 22, 2013 at 11:33 AM, Courtney Goeltzenleuchter < court...@lunarg.com> wrote: > Hi Chris, > > Where are you getting your defines? > I copied them from include/GL/gl.h > #define GL_VIEWPORT 0x0BA2 > /* Scissor box */ > #define GL_SCISSOR_BOX 0x0C10 > #define GL_SCISSOR_TEST 0x0C11 > #define GL_SCISSOR_TEST 0x0C11 > #define GL_DEPTH_RANGE 0x0B70 > > Ah, FIRST_VERTEX looks different. > #define GL_FIRST_VERTEX_CONVENTION 0x8E4D > > I'll add PROVOKING_VERTEX > > Looks like UNDEFINED_VERTEX was wrong as well. > (include/GL/glext.h) #define GL_UNDEFINED_VERTEX 0x8260 > > I was modelling one of the other extension xml files and they had similar > defines, though I could see no effect including or excluding them. > > Should I just get rid of the definitions for values that already exist in > gl.h or glext.h? > > Courtney > > > On Thu, Nov 21, 2013 at 1:00 PM, Chris Forbes <chr...@ijw.co.nz> wrote: > >> I'm surprised the build system accepts the conflicting second definition >> of SCISSOR_BOX at all, actually -- that's weird. >> >> >> On Fri, Nov 22, 2013 at 8:55 AM, Chris Forbes <chr...@ijw.co.nz> wrote: >> >>> I mean some of the values don't match the spec :) >>> >>> >>> On Fri, Nov 22, 2013 at 7:52 AM, Courtney Goeltzenleuchter < >>> court...@lunarg.com> wrote: >>> >>>> >>>> >>>> On Wed, Nov 20, 2013 at 7:28 PM, Chris Forbes <chr...@ijw.co.nz> wrote: >>>> >>>>> Oops -- the 8E4E is obviously correct. Artifact of me switching how I >>>>> was commenting halfway through. >>>>> >>>>> On Thu, Nov 21, 2013 at 3:25 PM, Chris Forbes <chr...@ijw.co.nz> >>>>> wrote: >>>>> > These are bogus: >>>>> > >>>>> > + <enum name="SCISSOR_BOX" value="0x0C10"/> >>>>> > + <enum name="VIEWPORT" value="0x0BA2"/> >>>>> > + <enum name="DEPTH_RANGE" value="0x0B70"/> >>>>> > + <enum name="SCISSOR_TEST" value="0x0C11"/> >>>>> > + <enum name="FIRST_VERTEX_CONVENTION" value="0x0C10"/> >>>>> >>>> >>>> What do you mean by "bogus"? >>>> I was emulating other extension xml files. Are these not needed because >>>> they are already defined in gl_ext.h? >>>> >>>> >>>>> > >>>>> > 0x8E4D >>>>> > >>>>> > + <enum name="LAST_VERTEX_CONVENTION" value="0x8E4E"/> >>>>> > >>>>> > 0x8E4E >>>>> > >>>>> > add: <enum name="PROVOKING_VERTEX" value="0x8E4F"/> >>>>> > >>>>> > + <enum name="UNDEFINED_VERTEX" value="0x8E4F"/> >>>>> > >>>>> > 0x8260 >>>>> >>>> >>>> >>>> >>>> -- >>>> Courtney Goeltzenleuchter >>>> LunarG >>>> >>>> >>> >> > > > -- > Courtney Goeltzenleuchter > LunarG > >
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