----- Original Message ----- > This is basically a a respin of f1dfcf4bce35e6796f873d9a00103b280da81e4c > per Jose's suggestion. > > Just set the SVGA3dSurfaceFormatCaps flags for 3D and cube textures > when checking the texture format capabilities. This will filter out > unsupported combinations like 3D+DXT. > --- > src/gallium/drivers/svga/svga_screen.c | 12 +++++++----- > 1 file changed, 7 insertions(+), 5 deletions(-) > > diff --git a/src/gallium/drivers/svga/svga_screen.c > b/src/gallium/drivers/svga/svga_screen.c > index ebcad2c..c16be16 100644 > --- a/src/gallium/drivers/svga/svga_screen.c > +++ b/src/gallium/drivers/svga/svga_screen.c > @@ -447,11 +447,6 @@ svga_is_format_supported( struct pipe_screen *screen, > } > } > > - if (target == PIPE_TEXTURE_3D && util_format_is_compressed(format)) { > - /* we don't support compressed 3D textures at this time */ > - return FALSE; > - } > - > /* > * Query the host capabilities. > */ > @@ -469,6 +464,13 @@ svga_is_format_supported( struct pipe_screen *screen, > mask.texture = 1; > } > > + if (target == PIPE_TEXTURE_CUBE) { > + mask.cubeTexture = 1; > + } > + if (target == PIPE_TEXTURE_3D) { > + mask.volumeTexture = 1; > + } > + > return (caps.value & mask.value) == mask.value; > } > > -- > 1.7.10.4
Reviewed-by: Jose Fonseca <jfons...@vmware.com> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev