WGLAPI was defined in glheader.h but wasn't used anywhere. --- src/mesa/main/glheader.h | 16 ---------------- 1 file changed, 16 deletions(-)
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index e027218..7f7f9a3 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -33,22 +33,6 @@ #define GLHEADER_H -#ifdef WGLAPI -#undef WGLAPI -#endif - - -#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) -# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ -# define WGLAPI __declspec(dllexport) -# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ -# define WGLAPI __declspec(dllimport) -# else /* for use with static link lib build of Win32 edition only */ -# define WGLAPI __declspec(dllimport) -# endif /* _STATIC_MESA support */ -#endif /* WIN32 / CYGWIN bracket */ - - #define GL_GLEXT_PROTOTYPES #include "GL/gl.h" #include "GL/glext.h" -- 1.7.10.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev