On 28 October 2013 11:33, Matt Turner <[email protected]> wrote: > The first six patches have been on the list previously, but it got > confusing when they changed order and some were dropped. > > The last nine patches implement a new SEL-generating peephole, a dead > flow control elimination pass, and some silly algebraic optimizations > that surprisingly are seen in real shaders. >
I responded to patches 8, 9, 10.5, 11, and 12. I didn't completely follow the discussion surrounding patch 5, but I trust that you and Eric have it sorted out. The remainder are: Reviewed-by: Paul Berry <[email protected]> > > Matt > _______________________________________________ > mesa-dev mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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