On Wed, Oct 30, 2013 at 2:43 PM, Paul Berry <stereotype...@gmail.com> wrote:

> - What percentage of clears are affected by this patch?  Even with this
> patch, some clears still won't take the fast path (e.g. stencil clears, MSAA
> color clears, and scissored clears).
>

When I was doing my Wine tweaks for the Windows Dota 2 client, the
biggest win by far was disabling GL_SCISSOR_TEST to enable fast depth
clear.

Additionally, Chris mentioned this in chat regarding Dota 2:  "weird
viewport is badness".
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