On Tue, Oct 29, 2013 at 2:26 PM, Matt Turner <matts...@gmail.com> wrote:
> But hopefully your patch just avoids this problem entirely. I'll
> provide an update later.

7 shader helped, 4 shaders hurt by going from my series and your
patch, to my series, your patch, and disabling the original
SEL-generating function for a total of:

total instructions in shared programs: 1360624 -> 1360639 (0.00%)
instructions in affected programs:     4544 -> 4559 (0.33%)

Seems acceptable.
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