On 22 October 2013 15:52, Brian Paul <bri...@vmware.com> wrote: > --- > src/glsl/builtin_variables.cpp | 4 ++-- > 1 file changed, 2 insertions(+), 2 deletions(-) > > diff --git a/src/glsl/builtin_variables.cpp > b/src/glsl/builtin_variables.cpp > index fc1115b..1f62fcf 100644 > --- a/src/glsl/builtin_variables.cpp > +++ b/src/glsl/builtin_variables.cpp > @@ -888,8 +888,8 @@ builtin_variable_generator::generate_varyings() > if (state->target == geometry_shader) { > const glsl_type *per_vertex_in_type = > this->per_vertex_in.construct_interface_instance(); > - ir_variable *var = add_variable("gl_in", array(per_vertex_in_type, > 0), > - ir_var_shader_in, -1); > + add_variable("gl_in", array(per_vertex_in_type, 0), > + ir_var_shader_in, -1); > } > if (state->target == vertex_shader || state->target == > geometry_shader) { > const glsl_type *per_vertex_out_type = > -- > 1.7.10.4 >
Thanks, Brian. Reviewed-by: Paul Berry <stereotype...@gmail.com>
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev