https://bugs.freedesktop.org/show_bug.cgi?id=70546

--- Comment #2 from Vinson Lee <v...@freedesktop.org> ---
(In reply to comment #1)
> 
> If you remove lines 1739-1740 in gl.h does that fix this?

Yes, removing those two lines fixes the build.

diff --git a/include/GL/gl.h b/include/GL/gl.h
index 975cfe8..babb746 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -1736,8 +1736,6 @@ GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
        GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );

-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green,
GLclampf blue, GLclampf alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);

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