New builtins added by GL_ARB_sample_shading: in vec2 gl_SamplePosition in int gl_SampleID in int gl_NumSamples out int gl_SampleMask[]
Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> --- src/glsl/builtin_variables.cpp | 11 +++++++++++ src/glsl/link_varyings.cpp | 2 ++ src/mesa/main/mtypes.h | 7 ++++++- src/mesa/program/prog_print.c | 5 +++++ 4 files changed, 24 insertions(+), 1 deletion(-) diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index ae0a03f..c886840 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -30,6 +30,9 @@ #include "program/prog_statevars.h" #include "program/prog_instruction.h" +static struct gl_builtin_uniform_element gl_NumSamples_elements[] = { + {NULL, {STATE_NUM_SAMPLES, 0, 0}, SWIZZLE_XYZW} +}; static struct gl_builtin_uniform_element gl_DepthRange_elements[] = { {"near", {STATE_DEPTH_RANGE, 0, 0}, SWIZZLE_XXXX}, @@ -236,6 +239,7 @@ static struct gl_builtin_uniform_element gl_NormalMatrix_elements[] = { #define STATEVAR(name) {#name, name ## _elements, Elements(name ## _elements)} static const struct gl_builtin_uniform_desc _mesa_builtin_uniform_desc[] = { + STATEVAR(gl_NumSamples), STATEVAR(gl_DepthRange), STATEVAR(gl_ClipPlane), STATEVAR(gl_Point), @@ -613,6 +617,7 @@ builtin_variable_generator::generate_constants() void builtin_variable_generator::generate_uniforms() { + add_uniform(int_t, "gl_NumSamples"); add_uniform(type("gl_DepthRangeParameters"), "gl_DepthRange"); add_uniform(array(vec4_t, VERT_ATTRIB_MAX), "gl_CurrentAttribVertMESA"); add_uniform(array(vec4_t, VARYING_SLOT_MAX), "gl_CurrentAttribFragMESA"); @@ -789,6 +794,12 @@ builtin_variable_generator::generate_fs_special_vars() if (state->AMD_shader_stencil_export_warn) var->warn_extension = "GL_AMD_shader_stencil_export"; } + + if (state->ARB_sample_shading_enable) { + add_input(VARYING_SLOT_SAMPLE_ID, int_t, "gl_SampleID"); + add_input(VARYING_SLOT_SAMPLE_POS, vec2_t, "gl_SamplePosition"); + add_output(FRAG_RESULT_SAMPLE_MASK, array(int_t, 1), "gl_SampleMask"); + } } diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp index 4ba6d8a..3595a58 100644 --- a/src/glsl/link_varyings.cpp +++ b/src/glsl/link_varyings.cpp @@ -938,6 +938,8 @@ is_varying_var(GLenum shaderType, const ir_variable *var) case VARYING_SLOT_POS: case VARYING_SLOT_FACE: case VARYING_SLOT_PNTC: + case VARYING_SLOT_SAMPLE_ID: + case VARYING_SLOT_SAMPLE_POS: return false; default: return true; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 5520e86..65ec829 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -236,6 +236,8 @@ typedef enum VARYING_SLOT_LAYER, /* Appears as VS or GS output */ VARYING_SLOT_FACE, /* FS only */ VARYING_SLOT_PNTC, /* FS only */ + VARYING_SLOT_SAMPLE_ID, /* FS only */ + VARYING_SLOT_SAMPLE_POS, /* FS only */ VARYING_SLOT_VAR0, /* First generic varying slot */ VARYING_SLOT_MAX = VARYING_SLOT_VAR0 + MAX_VARYING } gl_varying_slot; @@ -272,6 +274,8 @@ typedef enum #define VARYING_BIT_FACE BITFIELD64_BIT(VARYING_SLOT_FACE) #define VARYING_BIT_PNTC BITFIELD64_BIT(VARYING_SLOT_PNTC) #define VARYING_BIT_VAR(V) BITFIELD64_BIT(VARYING_SLOT_VAR0 + (V)) +#define VARYING_BIT_SAMPLE_ID BITFIELD64_BIT(VARYING_SLOT_SAMPLE_ID) +#define VARYING_BIT_SAMPLE_POS BITFIELD64_BIT(VARYING_SLOT_SAMPLE_POS) /*@}*/ @@ -306,12 +310,13 @@ typedef enum * register is written. No FRAG_RESULT_DATAn will be written. */ FRAG_RESULT_COLOR = 2, + FRAG_RESULT_SAMPLE_MASK = 3, /* FRAG_RESULT_DATAn are the per-render-target (GLSL gl_FragData[n] * or ARB_fragment_program fragment.color[n]) color results. If * any are written, FRAG_RESULT_COLOR will not be written. */ - FRAG_RESULT_DATA0 = 3, + FRAG_RESULT_DATA0 = 4, FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS) } gl_frag_result; diff --git a/src/mesa/program/prog_print.c b/src/mesa/program/prog_print.c index cf85213..0c56ae6 100644 --- a/src/mesa/program/prog_print.c +++ b/src/mesa/program/prog_print.c @@ -150,6 +150,8 @@ arb_input_attrib_string(GLint index, GLenum progType) "fragment.(twenty)", /* VARYING_SLOT_LAYER */ "fragment.(twenty-one)", /* VARYING_SLOT_FACE */ "fragment.(twenty-two)", /* VARYING_SLOT_PNTC */ + "fragment.(twenty-three)", /* VARYING_SLOT_SAMPLE_ID */ + "fragment.(twenty-four)", /* VARYING_SLOT_SAMPLE_POS */ "fragment.varying[0]", "fragment.varying[1]", "fragment.varying[2]", @@ -274,6 +276,8 @@ arb_output_attrib_string(GLint index, GLenum progType) "result.(twenty)", /* VARYING_SLOT_LAYER */ "result.(twenty-one)", /* VARYING_SLOT_FACE */ "result.(twenty-two)", /* VARYING_SLOT_PNTC */ + "result.(twenty-three)", /* VARYING_SLOT_SAMPLE_ID */ + "result.(twenty-four)", /* VARYING_SLOT_SAMPLE_POS */ "result.varying[0]", "result.varying[1]", "result.varying[2]", @@ -311,6 +315,7 @@ arb_output_attrib_string(GLint index, GLenum progType) "result.depth", /* FRAG_RESULT_DEPTH */ "result.(one)", /* FRAG_RESULT_STENCIL */ "result.color", /* FRAG_RESULT_COLOR */ + "result.sample_mask", /* FRAG_RESULT_SAMPLE_MASK */ "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */ "result.color[1]", "result.color[2]", -- 1.8.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev