This patch implements the common support code required for the GL_ARB_sample_shading extension.
Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> --- src/glsl/glcpp/glcpp-parse.y | 3 +++ src/glsl/glsl_parser_extras.cpp | 1 + src/glsl/glsl_parser_extras.h | 2 ++ src/glsl/standalone_scaffolding.cpp | 1 + src/mesa/main/extensions.c | 1 + src/mesa/main/mtypes.h | 1 + 6 files changed, 9 insertions(+) diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index 02100ab..5141bdd 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1249,6 +1249,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) if (extensions->ARB_shading_language_420pack) add_builtin_define(parser, "GL_ARB_shading_language_420pack", 1); + if (extensions->ARB_sample_shading) + add_builtin_define(parser, "GL_ARB_sample_shading", 1); + if (extensions->EXT_shader_integer_mix) add_builtin_define(parser, "GL_EXT_shader_integer_mix", 1); diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index f1cabf4..1be533e 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -523,6 +523,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(AMD_vertex_shader_layer, true, false, AMD_vertex_shader_layer), EXT(EXT_shader_integer_mix, true, true, EXT_shader_integer_mix), EXT(ARB_texture_gather, true, false, ARB_texture_gather), + EXT(ARB_sample_shading, true, false, ARB_sample_shading), }; #undef EXT diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 26841f5..020148e 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -313,6 +313,8 @@ struct _mesa_glsl_parse_state { bool AMD_vertex_shader_layer_warn; bool ARB_shading_language_420pack_enable; bool ARB_shading_language_420pack_warn; + bool ARB_sample_shading_enable; + bool ARB_sample_shading_warn; bool EXT_shader_integer_mix_enable; bool EXT_shader_integer_mix_warn; /*@}*/ diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index 7a1cf68..cbff6d1 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -97,6 +97,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.ARB_explicit_attrib_location = true; ctx->Extensions.ARB_fragment_coord_conventions = true; ctx->Extensions.ARB_gpu_shader5 = true; + ctx->Extensions.ARB_sample_shading = true; ctx->Extensions.ARB_shader_bit_encoding = true; ctx->Extensions.ARB_shader_stencil_export = true; ctx->Extensions.ARB_shader_texture_lod = true; diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 2507fdf..9e908c0 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -200,6 +200,7 @@ static const struct extension extension_table[] = { { "GL_EXT_polygon_offset", o(dummy_true), GLL, 1995 }, { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, { "GL_EXT_rescale_normal", o(dummy_true), GLL, 1997 }, + { "GL_ARB_sample_shading", o(ARB_sample_shading), GL, 2009 }, { "GL_EXT_secondary_color", o(dummy_true), GLL, 1999 }, { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GLL, 2008 }, { "GL_EXT_separate_specular_color", o(dummy_true), GLL, 1997 }, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 15893ec..053514d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3198,6 +3198,7 @@ struct gl_extensions GLboolean ARB_occlusion_query; GLboolean ARB_occlusion_query2; GLboolean ARB_point_sprite; + GLboolean ARB_sample_shading; GLboolean ARB_seamless_cube_map; GLboolean ARB_shader_bit_encoding; GLboolean ARB_shader_stencil_export; -- 1.8.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev