On 09/30/2013 03:08 AM, Chris Forbes wrote: > From: Maxence Le Dore <maxence.led...@gmail.com> > > V2 [Chris Forbes]: > - Add new pattern, fixup parameter reading. > > V3: Rebase onto new builtins machinery > > Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> > --- > src/glsl/builtin_functions.cpp | 35 +++++++++++++++++++++++++++++++++++ > src/glsl/glcpp/glcpp-parse.y | 3 +++ > src/glsl/glsl_parser_extras.cpp | 1 + > src/glsl/glsl_parser_extras.h | 2 ++ > src/glsl/ir.cpp | 2 +- > src/glsl/ir.h | 4 +++- > src/glsl/ir_clone.cpp | 1 + > src/glsl/ir_hv_accept.cpp | 1 + > src/glsl/ir_print_visitor.cpp | 3 ++- > src/glsl/ir_reader.cpp | 6 +++++- > src/glsl/ir_rvalue_visitor.cpp | 1 + > src/glsl/opt_tree_grafting.cpp | 1 + > src/glsl/standalone_scaffolding.cpp | 1 + > src/mesa/program/ir_to_mesa.cpp | 5 +++++ > 14 files changed, 62 insertions(+), 4 deletions(-) > > diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp > index 72054e0..df735ef 100644 > --- a/src/glsl/builtin_functions.cpp > +++ b/src/glsl/builtin_functions.cpp > @@ -262,6 +262,13 @@ texture_query_lod(const _mesa_glsl_parse_state *state) > state->ARB_texture_query_lod_enable; > } > > +static bool > +texture_gather(const _mesa_glsl_parse_state *state) > +{ > + return state->is_version(400, 0) || > + state->ARB_texture_gather_enable; > +} > +
This should be glsl_parser_state::has_texture_gather, like in Ken's f91475d... though it looks like some of the rest of this file could be modified to use that pattern. Hrm... > /* Desktop GL or OES_standard_derivatives + fragment shader only */ > static bool > fs_oes_derivatives(const _mesa_glsl_parse_state *state) > @@ -1816,6 +1823,34 @@ builtin_builder::create_builtins() > _texture(ir_txd, shader_texture_lod_and_rect, > glsl_type::vec4_type, glsl_type::sampler2DRectShadow_type, > glsl_type::vec4_type, TEX_PROJECT), > NULL); > > + add_function("textureGather", > + _texture(ir_tg4, texture_gather, glsl_type::vec4_type, > glsl_type::sampler2D_type, glsl_type::vec2_type), > + _texture(ir_tg4, texture_gather, glsl_type::ivec4_type, > glsl_type::isampler2D_type, glsl_type::vec2_type), > + _texture(ir_tg4, texture_gather, glsl_type::uvec4_type, > glsl_type::usampler2D_type, glsl_type::vec2_type), > + > + _texture(ir_tg4, texture_gather, glsl_type::vec4_type, > glsl_type::sampler2DArray_type, glsl_type::vec3_type), > + _texture(ir_tg4, texture_gather, glsl_type::ivec4_type, > glsl_type::isampler2DArray_type, glsl_type::vec3_type), > + _texture(ir_tg4, texture_gather, glsl_type::uvec4_type, > glsl_type::usampler2DArray_type, glsl_type::vec3_type), > + > + _texture(ir_tg4, texture_gather, glsl_type::vec4_type, > glsl_type::samplerCube_type, glsl_type::vec3_type), > + _texture(ir_tg4, texture_gather, glsl_type::ivec4_type, > glsl_type::isamplerCube_type, glsl_type::vec3_type), > + _texture(ir_tg4, texture_gather, glsl_type::uvec4_type, > glsl_type::usamplerCube_type, glsl_type::vec3_type), > + > + _texture(ir_tg4, texture_gather, glsl_type::vec4_type, > glsl_type::samplerCubeArray_type, glsl_type::vec4_type), > + _texture(ir_tg4, texture_gather, glsl_type::ivec4_type, > glsl_type::isamplerCubeArray_type, glsl_type::vec4_type), > + _texture(ir_tg4, texture_gather, glsl_type::uvec4_type, > glsl_type::usamplerCubeArray_type, glsl_type::vec4_type), > + NULL); > + > + add_function("textureGatherOffset", > + _texture(ir_tg4, texture_gather, glsl_type::vec4_type, > glsl_type::sampler2D_type, glsl_type::vec2_type, TEX_OFFSET), > + _texture(ir_tg4, texture_gather, glsl_type::ivec4_type, > glsl_type::isampler2D_type, glsl_type::vec2_type, TEX_OFFSET), > + _texture(ir_tg4, texture_gather, glsl_type::uvec4_type, > glsl_type::usampler2D_type, glsl_type::vec2_type, TEX_OFFSET), > + > + _texture(ir_tg4, texture_gather, glsl_type::vec4_type, > glsl_type::sampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET), > + _texture(ir_tg4, texture_gather, glsl_type::ivec4_type, > glsl_type::isampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET), > + _texture(ir_tg4, texture_gather, glsl_type::uvec4_type, > glsl_type::usampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET), > + NULL); > + > F(dFdx) > F(dFdy) > F(fwidth) > diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y > index 6eaa5f9..c7ad3e9 100644 > --- a/src/glsl/glcpp/glcpp-parse.y > +++ b/src/glsl/glcpp/glcpp-parse.y > @@ -1248,6 +1248,9 @@ glcpp_parser_create (const struct gl_extensions > *extensions, int api) > > if (extensions->EXT_shader_integer_mix) > add_builtin_define(parser, "GL_EXT_shader_integer_mix", 1); > + > + if (extensions->ARB_texture_gather) > + add_builtin_define(parser, "GL_ARB_texture_gather", 1); > } > } > > diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp > index e9922fc..813db6f 100644 > --- a/src/glsl/glsl_parser_extras.cpp > +++ b/src/glsl/glsl_parser_extras.cpp > @@ -510,6 +510,7 @@ static const _mesa_glsl_extension > _mesa_glsl_supported_extensions[] = { > EXT(ARB_gpu_shader5, true, false, ARB_gpu_shader5), > EXT(AMD_vertex_shader_layer, true, false, > AMD_vertex_shader_layer), > EXT(EXT_shader_integer_mix, true, true, > EXT_shader_integer_mix), > + EXT(ARB_texture_gather, true, false, ARB_texture_gather), > }; > > #undef EXT > diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h > index cef4436..042deeb 100644 > --- a/src/glsl/glsl_parser_extras.h > +++ b/src/glsl/glsl_parser_extras.h > @@ -274,6 +274,8 @@ struct _mesa_glsl_parse_state { > bool ARB_fragment_coord_conventions_warn; > bool ARB_texture_rectangle_enable; > bool ARB_texture_rectangle_warn; > + bool ARB_texture_gather_enable; > + bool ARB_texture_gather_warn; > bool EXT_texture_array_enable; > bool EXT_texture_array_warn; > bool ARB_shader_texture_lod_enable; > diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp > index b0f92cb..81c6380 100644 > --- a/src/glsl/ir.cpp > +++ b/src/glsl/ir.cpp > @@ -1374,7 +1374,7 @@ ir_dereference::is_lvalue() const > } > > > -static const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf", > "txf_ms", "txs", "lod" }; > +static const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf", > "txf_ms", "txs", "lod", "tg4" }; > > const char *ir_texture::opcode_string() > { > diff --git a/src/glsl/ir.h b/src/glsl/ir.h > index 6c5630b..885837a 100644 > --- a/src/glsl/ir.h > +++ b/src/glsl/ir.h > @@ -1559,7 +1559,8 @@ enum ir_texture_opcode { > ir_txf, /**< Texel fetch with explicit LOD */ > ir_txf_ms, /**< Multisample texture fetch */ > ir_txs, /**< Texture size */ > - ir_lod /**< Texture lod query */ > + ir_lod, /**< Texture lod query */ > + ir_tg4 /**< Texture gather */ > }; > > > @@ -1584,6 +1585,7 @@ enum ir_texture_opcode { > * <type> <sampler> <coordinate> <sample_index>) > * (txs <type> <sampler> <lod>) > * (lod <type> <sampler> <coordinate>) > + * (tg4 <type> <sampler> <coordinate> 0) > */ > class ir_texture : public ir_rvalue { > public: > diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp > index fb303b0..fe531a8 100644 > --- a/src/glsl/ir_clone.cpp > +++ b/src/glsl/ir_clone.cpp > @@ -248,6 +248,7 @@ ir_texture::clone(void *mem_ctx, struct hash_table *ht) > const > switch (this->op) { > case ir_tex: > case ir_lod: > + case ir_tg4: > break; > case ir_txb: > new_tex->lod_info.bias = this->lod_info.bias->clone(mem_ctx, ht); > diff --git a/src/glsl/ir_hv_accept.cpp b/src/glsl/ir_hv_accept.cpp > index 76a607d..3877e72 100644 > --- a/src/glsl/ir_hv_accept.cpp > +++ b/src/glsl/ir_hv_accept.cpp > @@ -214,6 +214,7 @@ ir_texture::accept(ir_hierarchical_visitor *v) > switch (this->op) { > case ir_tex: > case ir_lod: > + case ir_tg4: > break; > case ir_txb: > s = this->lod_info.bias->accept(v); > diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp > index b518310..2c06b95 100644 > --- a/src/glsl/ir_print_visitor.cpp > +++ b/src/glsl/ir_print_visitor.cpp > @@ -266,7 +266,7 @@ void ir_print_visitor::visit(ir_texture *ir) > printf(" "); > } > > - if (ir->op != ir_txf && ir->op != ir_txf_ms && ir->op != ir_txs) { > + if (ir->op != ir_txf && ir->op != ir_txf_ms && ir->op != ir_txs && ir->op > != ir_tg4) { > if (ir->projector) > ir->projector->accept(this); > else > @@ -285,6 +285,7 @@ void ir_print_visitor::visit(ir_texture *ir) > { > case ir_tex: > case ir_lod: > + case ir_tg4: > break; > case ir_txb: > ir->lod_info.bias->accept(this); > diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp > index f0318ea..8038b8f 100644 > --- a/src/glsl/ir_reader.cpp > +++ b/src/glsl/ir_reader.cpp > @@ -947,6 +947,8 @@ ir_reader::read_texture(s_expression *expr) > { "txf_ms", s_type, s_sampler, s_coord, s_sample_index }; > s_pattern txs_pattern[] = > { "txs", s_type, s_sampler, s_lod }; > + s_pattern tg4_pattern[] = > + { "tg4", s_type, s_sampler, s_coord, s_offset }; > s_pattern other_pattern[] = > { tag, s_type, s_sampler, s_coord, s_offset, s_proj, s_shadow, s_lod }; > > @@ -960,6 +962,8 @@ ir_reader::read_texture(s_expression *expr) > op = ir_txf_ms; > } else if (MATCH(expr, txs_pattern)) { > op = ir_txs; > + } else if (MATCH(expr, tg4_pattern)) { > + op = ir_tg4; > } else if (MATCH(expr, other_pattern)) { > op = ir_texture::get_opcode(tag->value()); > if (op == -1) > @@ -1010,7 +1014,7 @@ ir_reader::read_texture(s_expression *expr) > } > } > > - if (op != ir_txf && op != ir_txf_ms && op != ir_txs && op != ir_lod) { > + if (op != ir_txf && op != ir_txf_ms && op != ir_txs && op != ir_lod && op > != ir_tg4) { > s_int *proj_as_int = SX_AS_INT(s_proj); > if (proj_as_int && proj_as_int->value() == 1) { > tex->projector = NULL; > diff --git a/src/glsl/ir_rvalue_visitor.cpp b/src/glsl/ir_rvalue_visitor.cpp > index 8eb1c62..4c3d813 100644 > --- a/src/glsl/ir_rvalue_visitor.cpp > +++ b/src/glsl/ir_rvalue_visitor.cpp > @@ -57,6 +57,7 @@ ir_rvalue_base_visitor::rvalue_visit(ir_texture *ir) > switch (ir->op) { > case ir_tex: > case ir_lod: > + case ir_tg4: > break; > case ir_txb: > handle_rvalue(&ir->lod_info.bias); > diff --git a/src/glsl/opt_tree_grafting.cpp b/src/glsl/opt_tree_grafting.cpp > index 9aceb13..03b920d 100644 > --- a/src/glsl/opt_tree_grafting.cpp > +++ b/src/glsl/opt_tree_grafting.cpp > @@ -275,6 +275,7 @@ ir_tree_grafting_visitor::visit_enter(ir_texture *ir) > switch (ir->op) { > case ir_tex: > case ir_lod: > + case ir_tg4: > break; > case ir_txb: > if (do_graft(&ir->lod_info.bias)) > diff --git a/src/glsl/standalone_scaffolding.cpp > b/src/glsl/standalone_scaffolding.cpp > index 6dec205..b03734c 100644 > --- a/src/glsl/standalone_scaffolding.cpp > +++ b/src/glsl/standalone_scaffolding.cpp > @@ -105,6 +105,7 @@ void initialize_context_to_defaults(struct gl_context > *ctx, gl_api api) > ctx->Extensions.ARB_texture_multisample = true; > ctx->Extensions.ARB_texture_query_lod = true; > ctx->Extensions.ARB_gpu_shader5 = true; > + ctx->Extensions.ARB_texture_gather = true; > > ctx->Const.GLSLVersion = 120; > > diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp > index 8cd42df..53042c9 100644 > --- a/src/mesa/program/ir_to_mesa.cpp > +++ b/src/mesa/program/ir_to_mesa.cpp > @@ -2066,6 +2066,11 @@ ir_to_mesa_visitor::visit(ir_texture *ir) > case ir_lod: > assert(!"Unexpected ir_lod opcode"); > break; > + case ir_tg4: > + assert(!"Unexpected ir_tg4 opcode"); > + break; > + default: > + assert(!"Invalid texture opcode."); > } > > const glsl_type *sampler_type = ir->sampler->type; > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev