On 09/25/2013 10:40 AM, Paul Berry wrote:
On 25 September 2013 10:18, Chad Versace <chad.vers...@linux.intel.com
<mailto:chad.vers...@linux.intel.com>> wrote:
On 07/22/2013 03:54 PM, Frank Henigman wrote:> Extend the fast texture
upload from BGRA X-tiled to include RGBA,
> diff --git a/src/mesa/drivers/dri/i965/intel_tex_subimage.c
b/src/mesa/drivers/dri/i965/intel_tex_subimage.c
> index 05e684c..6df7de1 100644
> --- a/src/mesa/drivers/dri/i965/__intel_tex_subimage.c
> +++ b/src/mesa/drivers/dri/i965/__intel_tex_subimage.c
> @@ -43,6 +43,30 @@
>
> #define FILE_DEBUG_FLAG DEBUG_TEXTURE
>
> +#define ALIGN_DOWN(a, b) ( (a) / (b) * (b) )
> +#define ALIGN_UP(a, b) ALIGN_DOWN( (a)+(b)-1, b )
There already exists a macro in Mesa to align-up, named ALIGN. Let's
eliminate
duplicate definitions by aliasing ALIGN_UP to ALIGN.
#define ALIGN_UP(a, b) ALIGN(a, b)
There's also a macro to do ALIGN_DOWN, which is called ROUND_DOWN_TO().
Note that the existing ALIGN() and ROUND_DOWN_TO() macros only work when b is a
power of two.
In this patch, b is always a power-of-two. So no problem.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev