From: Marek Olšák <marek.ol...@amd.com>

The fix is at the end (TGSI_TEXTURE_SHADOWCUBE handling), but I also
restructured the code for it to be more readable.

Fixes spec/!OpenGL 3.0/sampler-cube-shadow.
---
 .../drivers/radeon/radeon_setup_tgsi_llvm.c        | 38 +++++++++-------------
 1 file changed, 15 insertions(+), 23 deletions(-)

diff --git a/src/gallium/drivers/radeon/radeon_setup_tgsi_llvm.c 
b/src/gallium/drivers/radeon/radeon_setup_tgsi_llvm.c
index 8ff9abd..dfc7a3f 100644
--- a/src/gallium/drivers/radeon/radeon_setup_tgsi_llvm.c
+++ b/src/gallium/drivers/radeon/radeon_setup_tgsi_llvm.c
@@ -633,31 +633,23 @@ void radeon_llvm_emit_prepare_cube_coords(
        coords[1] = coords[0];
        coords[0] = coords[3];
 
-       /* all cases except simple cube map sampling require special handling
-        * for coord vector */
-       if (target != TGSI_TEXTURE_CUBE ||
-               opcode != TGSI_OPCODE_TEX) {
-
+       if (target == TGSI_TEXTURE_CUBE_ARRAY ||
+           target == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
                /* for cube arrays coord.z = coord.w(array_index) * 8 + face */
-               if (target == TGSI_TEXTURE_CUBE_ARRAY ||
-                       target == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
-
-                       /* coords_arg.w component - array_index for cube arrays 
or
-                        * compare value for SHADOWCUBE */
-                       coords[2] = lp_build_emit_llvm_ternary(bld_base, 
TGSI_OPCODE_MAD,
-                                       coords_arg[3], 
lp_build_const_float(gallivm, 8.0), coords[2]);
-               }
+               /* coords_arg.w component - array_index for cube arrays */
+               coords[2] = lp_build_emit_llvm_ternary(bld_base, 
TGSI_OPCODE_MAD,
+                                                      coords_arg[3], 
lp_build_const_float(gallivm, 8.0), coords[2]);
+       }
 
-               /* for instructions that need additional src (compare/lod/bias),
-                * put it in coord.w */
-               if (opcode == TGSI_OPCODE_TEX2 ||
-                       opcode == TGSI_OPCODE_TXB2 ||
-                       opcode == TGSI_OPCODE_TXL2) {
-                       coords[3] = coords_arg[4];
-               } else if (opcode == TGSI_OPCODE_TXB ||
-                       opcode == TGSI_OPCODE_TXL) {
-                       coords[3] = coords_arg[3];
-               }
+       /* Preserve compare/lod/bias. Put it in coords.w. */
+       if (opcode == TGSI_OPCODE_TEX2 ||
+           opcode == TGSI_OPCODE_TXB2 ||
+           opcode == TGSI_OPCODE_TXL2) {
+               coords[3] = coords_arg[4];
+       } else if (opcode == TGSI_OPCODE_TXB ||
+                  opcode == TGSI_OPCODE_TXL ||
+                  target == TGSI_TEXTURE_SHADOWCUBE) {
+               coords[3] = coords_arg[3];
        }
 
        memcpy(coords_arg, coords, sizeof(coords));
-- 
1.8.1.2

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