On 13 September 2013 23:10, Kenneth Graunke <kenn...@whitecape.org> wrote:
> This was an embarassingly large amount of copy and pasted code, > and it wasn't particularly simple code either. By factoring it out > into a helper function, we consolidate the complexity. > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > I really like what you're doing here. A few minor comments: > --- > src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 144 > +++++++++------------- > 1 file changed, 58 insertions(+), 86 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c > b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c > index 37e3174..8413308 100644 > --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c > +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c > @@ -224,6 +224,37 @@ gen7_check_surface_setup(uint32_t *surf, bool > is_render_target) > } > } > > +static void > +gen7_emit_buffer_surface_state(struct brw_context *brw, > + uint32_t *out_offset, > + drm_intel_bo *bo, > + unsigned buffer_offset, > + unsigned surface_format, > + unsigned buffer_size, > + unsigned pitch, > + unsigned mocs) > +{ > + uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, > + 8 * 4, 32, out_offset); > + memset(surf, 0, 8 * 4); > + > + surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT | > + surface_format << BRW_SURFACE_FORMAT_SHIFT | > + BRW_SURFACE_RC_READ_WRITE; > + surf[1] = bo->offset + buffer_offset; /* reloc */ > + surf[2] = SET_FIELD(buffer_size & 0x7f, GEN7_SURFACE_WIDTH) | > + SET_FIELD((buffer_size >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT); > + surf[3] = SET_FIELD((buffer_size >> 21) & 0x3f, BRW_SURFACE_DEPTH) | > These three instances of buffer_size should be (buffer_size - 1). I think that there was a pre-existing bug in gen7_update_buffer_texture_surface() where it wasn't subtracting 1 where it should. Probably we should fix the bug as a pre-patch. > + (pitch - 1); > + surf[4] = 0; > Technically this line is unnecessary given the memset() above. I'm quibbling, though--it's hard to imagine this making a significant performance difference :) > + surf[5] = SET_FIELD(mocs, GEN7_SURFACE_MOCS); > + > + /* Emit relocation to surface contents */ > + drm_intel_bo_emit_reloc(brw->batch.bo, *out_offset + 4, > + bo, buffer_offset, I915_GEM_DOMAIN_SAMPLER, 0); > + > + gen7_check_surface_setup(surf, false /* is_render_target */); > +} > > static void > gen7_update_buffer_texture_surface(struct gl_context *ctx, > @@ -237,39 +268,23 @@ gen7_update_buffer_texture_surface(struct gl_context > *ctx, > drm_intel_bo *bo = intel_obj ? intel_obj->buffer : NULL; > gl_format format = tObj->_BufferObjectFormat; > > - uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, > - 8 * 4, 32, surf_offset); > - memset(surf, 0, 8 * 4); > - > uint32_t surface_format = brw_format_for_mesa_format(format); > if (surface_format == 0 && format != MESA_FORMAT_RGBA_FLOAT32) { > _mesa_problem(NULL, "bad format %s for texture buffer\n", > _mesa_get_format_name(format)); > } > > - surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT | > - surface_format << BRW_SURFACE_FORMAT_SHIFT | > - BRW_SURFACE_RC_READ_WRITE; > - > - if (bo) { > - surf[1] = bo->offset; /* reloc */ > - > - drm_intel_bo_emit_reloc(brw->batch.bo, > - *surf_offset + 4, > - bo, 0, > - I915_GEM_DOMAIN_SAMPLER, 0); > - > - int texel_size = _mesa_get_format_bytes(format); > - int w = intel_obj->Base.Size / texel_size; > - > - /* note that these differ from GEN6 */ > - surf[2] = SET_FIELD(w & 0x7f, GEN7_SURFACE_WIDTH) | /* bits 6:0 of > size */ > - SET_FIELD((w >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT); /* > 20:7 */ > - surf[3] = SET_FIELD((w >> 21) & 0x3f, BRW_SURFACE_DEPTH) | /* bits > 26:21 */ > - (texel_size - 1); > - } > - > - gen7_check_surface_setup(surf, false /* is_render_target */); > + int texel_size = _mesa_get_format_bytes(format); > + int w = intel_obj ? intel_obj->Base.Size / texel_size : 0; > + > + gen7_emit_buffer_surface_state(brw, > + surf_offset, > + bo, > + 0, > + surface_format, > + w, > + texel_size, > + 0 /* mocs */); > } > > static void > @@ -371,38 +386,15 @@ gen7_create_constant_surface(struct brw_context *brw, > { > uint32_t stride = dword_pitch ? 4 : 16; > uint32_t elements = ALIGN(size, stride) / stride; > - const GLint w = elements - 1; > > - uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, > - 8 * 4, 32, out_offset); > - memset(surf, 0, 8 * 4); > - > - surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT | > - BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << > BRW_SURFACE_FORMAT_SHIFT | > - BRW_SURFACE_RC_READ_WRITE; > - > - assert(bo); > - surf[1] = bo->offset + offset; /* reloc */ > - > - /* note that these differ from GEN6 */ > - surf[2] = SET_FIELD(w & 0x7f, GEN7_SURFACE_WIDTH) | > - SET_FIELD((w >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT); > - surf[3] = SET_FIELD((w >> 21) & 0x3f, BRW_SURFACE_DEPTH) | > - (stride - 1); > - > - if (brw->is_haswell) { > - surf[7] = SET_FIELD(HSW_SCS_RED, GEN7_SURFACE_SCS_R) | > - SET_FIELD(HSW_SCS_GREEN, GEN7_SURFACE_SCS_G) | > - SET_FIELD(HSW_SCS_BLUE, GEN7_SURFACE_SCS_B) | > - SET_FIELD(HSW_SCS_ALPHA, GEN7_SURFACE_SCS_A); > - } > I don't see this Haswell-specific code in gen7_emit_buffer_surface_state(). Is that a problem? > - > - drm_intel_bo_emit_reloc(brw->batch.bo, > - *out_offset + 4, > - bo, offset, > - I915_GEM_DOMAIN_SAMPLER, 0); > - > - gen7_check_surface_setup(surf, false /* is_render_target */); > + gen7_emit_buffer_surface_state(brw, > + out_offset, > + bo, > + offset, > + BRW_SURFACEFORMAT_R32G32B32A32_FLOAT, > + elements - 1, > + stride, > + 0 /* mocs */); > } > > /** > @@ -411,34 +403,14 @@ gen7_create_constant_surface(struct brw_context *brw, > void > gen7_create_shader_time_surface(struct brw_context *brw, uint32_t > *out_offset) > { > - const int w = brw->shader_time.bo->size - 1; > - > - uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, > - 8 * 4, 32, out_offset); > - memset(surf, 0, 8 * 4); > - > - surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT | > - BRW_SURFACEFORMAT_RAW << BRW_SURFACE_FORMAT_SHIFT | > - BRW_SURFACE_RC_READ_WRITE; > - > - surf[1] = brw->shader_time.bo->offset; /* reloc */ > - > - /* note that these differ from GEN6 */ > - surf[2] = SET_FIELD(w & 0x7f, GEN7_SURFACE_WIDTH) | > - SET_FIELD((w >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT); > - surf[3] = SET_FIELD((w >> 21) & 0x3f, BRW_SURFACE_DEPTH); > - > - /* Unlike texture or renderbuffer surfaces, we only do untyped > operations > - * on the shader_time surface, so there's no need to set HSW channel > - * overrides. > - */ > - > - drm_intel_bo_emit_reloc(brw->batch.bo, > - *out_offset + 4, > - brw->shader_time.bo, 0, > - I915_GEM_DOMAIN_SAMPLER, 0); > - > - gen7_check_surface_setup(surf, false /* is_render_target */); > + gen7_emit_buffer_surface_state(brw, > + out_offset, > + brw->shader_time.bo, > + 0, > + BRW_SURFACEFORMAT_RAW, > + brw->shader_time.bo->size - 1, > + 1, > + 0 /* mocs */); > } > > static void > -- > 1.8.3.4 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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