--- src/mesa/drivers/dri/i965/brw_context.c | 10 ++++++++++ src/mesa/drivers/dri/i965/intel_extensions.c | 3 +++ 2 files changed, 13 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 4fcc9fb..2060764 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -229,6 +229,16 @@ brw_initialize_context_constants(struct brw_context *brw) ctx->Const.FragmentProgram.HighInt = ctx->Const.FragmentProgram.LowInt; ctx->Const.FragmentProgram.MediumInt = ctx->Const.FragmentProgram.LowInt; + if (brw->gen >= 7) { + ctx->Const.FragmentProgram.MaxAtomicCounters = MAX_ATOMIC_COUNTERS; + ctx->Const.VertexProgram.MaxAtomicCounters = MAX_ATOMIC_COUNTERS; + ctx->Const.GeometryProgram.MaxAtomicCounters = MAX_ATOMIC_COUNTERS; + ctx->Const.FragmentProgram.MaxAtomicBuffers = BRW_MAX_ABO; + ctx->Const.VertexProgram.MaxAtomicBuffers = BRW_MAX_ABO; + ctx->Const.GeometryProgram.MaxAtomicBuffers = BRW_MAX_ABO; + ctx->Const.MaxCombinedAtomicBuffers = 3 * BRW_MAX_ABO; + } + /* Gen6 converts quads to polygon in beginning of 3D pipeline, * but we're not sure how it's actually done for vertex order, * that affect provoking vertex decision. Always use last vertex diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index aef7805..d4b6d47 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -169,4 +169,7 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.EXT_texture_compression_s3tc = true; ctx->Extensions.ANGLE_texture_compression_dxt = true; + + if (brw->gen >= 7) + ctx->Extensions.ARB_shader_atomic_counters = true; } -- 1.8.3.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev